ANIMATION METHOD AND APPRATUS FOR EDUCATIONAL PLAY
    1.
    发明申请
    ANIMATION METHOD AND APPRATUS FOR EDUCATIONAL PLAY 审中-公开
    动画播放的动画方法和设计

    公开(公告)号:US20080046819A1

    公开(公告)日:2008-02-21

    申请号:US11462450

    申请日:2006-08-04

    IPC分类号: G06F3/041

    CPC分类号: G06T13/80

    摘要: A play-oriented workstation is disclosed that has a worktable where an articulatable 2-D or 3-D character is placed among scenery items, an angularly displaceable positioning arm attached to the worktable, a digital camera pivotably attached to the positioning arm and streamlined control key functions that provide creative flexibility and functional transparency. The workstation selectably displays either a real-time video feed from the digital camera in the capture mode on a video screen or else, in the display mode, a stored image that is designated as the current image in response to actuation of a mode key. Pressing a capture/confirm key in the capture mode, captures and stores an image from the video feed as a current image in memory, and re-positioning the articulatable character each time the capture/confirm key is pressed stores images that can subsequently be retrieved as a temporal sequence of stored images as a movie in display mode. Pressing the play key in display mode alternately displays the stored sequence of stored images as a movie and pauses the movie at a new current image and pressing or holding left and right arrow keys changes the current image displayed by the video screen. Alternatively, after the delete key is pressed the arrow keys select whether one or more images will be deleted and the capture/confirm key enables the action selected by the delete key. Image sequences can be exported by the controller from working memory to portable storage such as SD/MMC cards. Sound effects and voice-overs can be imported from pre-recorded SD/MMC cards or recorded and exported to an SD/MMC card for archival storage and sound effect selector keys are provided for selecting individual sound effects.

    摘要翻译: 公开了一种面向游戏的工作站,其具有工作台,其中在风景项目中放置可铰接的2-D或3-D字符,附接到工作台的可角度定位的定位臂,可枢转地附接到定位臂的数字照相机和流线型控制 提供创造灵活性和功能透明度的关键功能。 工作站可以在视频屏幕上以捕获模式选择性地显示来自数字照相机的实时视频馈送,或者在显示模式下,响应于模式键的启动而被指定为当前图像的存储图像。 在拍摄模式下按拍摄/确认键,将来自视频馈送的图像作为当前图像捕获并存储在存储器中,并且每次按下捕获/确认键时重新定位可铰接的字符存储可以随后检索的图像 作为显示模式中的电影的存储图像的时间序列。 在显示模式下按播放键将所存储的图像的存储顺序交替地显示为电影,并在新的当前图像上暂停影片,并按住或保持左右箭头键改变视频屏幕显示的当前图像。 或者,在按下删除键之后,箭头键选择是否删除一个或多个图像,并且捕获/确认键启用由删除键选择的动作。 图像序列可以由控制器从工作存储器导出到便携式存储器,如SD / MMC卡。 声音效果和声音可以从预先录制的SD / MMC卡导入,或者录制并导出到SD / MMC卡进行存档,提供音效选择键,用于选择各种声音效果。