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公开(公告)号:US09552692B2
公开(公告)日:2017-01-24
申请号:US13069548
申请日:2011-03-23
Applicant: David Muir , Daniel DeWaal , Anthony Baerlocher , Leslie Swift
Inventor: David Muir , Daniel DeWaal , Anthony Baerlocher , Leslie Swift
IPC: G07F17/32
CPC classification number: G07F17/3237 , G07F17/3244 , G07F17/3267
Abstract: A gaming machine including an interface unit configured to accept game play data from a player, and a controller coupled to the interface unit. The controller includes a processor and a memory, wherein the memory stores player tracking data and wherein the processor is configured to receive, via the interface unit, game play data for the player playing a primary game, initiate a play of a secondary game if a triggering event occurs, enable a player to select at least one of a plurality of different loyalty awards associated with the secondary game, determine an outcome of the secondary game, and issue a loyalty award based on the determined outcome of the secondary game.
Abstract translation: 一种游戏机,包括被配置为接收来自玩家的游戏数据的接口单元,以及耦合到所述接口单元的控制器。 所述控制器包括处理器和存储器,其中所述存储器存储播放器跟踪数据,并且其中所述处理器经配置以经由所述接口单元接收玩游戏主游戏的玩家的游戏数据,如果 发生触发事件,使得玩家能够选择与次要游戏相关联的多个不同忠诚奖励中的至少一个,确定次级游戏的结果,并且基于所确定的次要游戏的结果发布忠诚奖励。
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公开(公告)号:US20120244946A1
公开(公告)日:2012-09-27
申请号:US13069548
申请日:2011-03-23
Applicant: David MUIR , Daniel DeWaal , Anthony Baerlocher , Leslie Swift
Inventor: David MUIR , Daniel DeWaal , Anthony Baerlocher , Leslie Swift
IPC: A63F9/24
CPC classification number: G07F17/3237 , G07F17/3244 , G07F17/3267
Abstract: A gaming machine including an interface unit configured to accept game play data from a player, and a controller coupled to the interface unit. The controller includes a processor and a memory, wherein the memory stores player tracking data and wherein the processor is configured to receive, via the interface unit, game play data for the player playing a primary game, initiate a play of a secondary game if a triggering event occurs, enable a player to select at least one of a plurality of different loyalty awards associated with the secondary game, determine an outcome of the secondary game, and issue a loyalty award based on the determined outcome of the secondary game.
Abstract translation: 一种游戏机,包括被配置为接收来自玩家的游戏数据的接口单元,以及耦合到所述接口单元的控制器。 所述控制器包括处理器和存储器,其中所述存储器存储播放器跟踪数据,并且其中所述处理器经配置以经由所述接口单元接收玩游戏主游戏的玩家的游戏数据,如果 发生触发事件,使得玩家能够选择与次要游戏相关联的多个不同忠诚奖励中的至少一个,确定次级游戏的结果,并且基于所确定的次要游戏的结果发布忠诚奖励。
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