FORM PROCESSING IN A USER INTERFACE WORKFLOW COMPOSITION TOOL
    1.
    发明申请
    FORM PROCESSING IN A USER INTERFACE WORKFLOW COMPOSITION TOOL 审中-公开
    用户界面工作流程组合工具中的表单处理

    公开(公告)号:US20110184870A1

    公开(公告)日:2011-07-28

    申请号:US13080632

    申请日:2011-04-05

    IPC分类号: G06Q10/00 G06F3/048 G06F17/30

    摘要: A method for user interface workflow composition includes defining a form of different fields, at least one of the fields in the form referencing a business object providing access to data in an external data source that is different than at least one other data source for a correspondingly different one of the fields. A set of references to both human steps and automated steps of a workflow is loaded such, each human step referencing a corresponding user interface and each human step and automated step individually including contextual data. A human step is generated for the defined form and loading into the module. Graphical elements, each representative of a selected human or automated step, are visually placed into a canvas along with an individual graphical element representative of the defined form. Transitions are defined between the human and automated steps represented by corresponding graphical elements setting forth a user interface workflow. Finally, computer readable instructions are generated for the user interface workflow.

    摘要翻译: 用于用户界面工作流组合的方法包括定义不同字段的形式,所述表单中的至少一个字段引用业务对象,提供对外部数据源中的数据的访问,所述外部数据源与至少一个其他数据源不同, 不同的领域之一。 加载了对人类步骤和工作流程的自动化步骤的一组参考,每个人类步骤分别引用对应的用户界面和每个人类步骤以及自动化步骤,包括上下文数据。 为定义的形式生成人的步骤并加载到模块中。 图形元素,每个代表所选人或自动步骤的图形元素与表示所定义形式的单独图形元素一起被视觉地放置在画布中。 在通过设置用户界面工作流程的相应图形元素表示的人和自动步骤之间定义转换。 最后,为用户界面工作流生成计算机可读指令。

    Method of playing a dice wagering game
    2.
    发明申请
    Method of playing a dice wagering game 审中-公开
    玩骰子投注游戏的方法

    公开(公告)号:US20050049026A1

    公开(公告)日:2005-03-03

    申请号:US10649374

    申请日:2003-08-28

    申请人: Mark Angel

    发明人: Mark Angel

    IPC分类号: A63F13/00 G07F17/32

    CPC分类号: G07F17/3286 G07F17/32

    摘要: A gaming machine having a display device displays a pyramid containing digits one through nine. A player causes the machine to simulate the roll of two dice. Based on the sum of the two dice, the player eliminates one or more of the digits corresponding in value to the sum of the dice. The objective is to eliminate each of the digits such that the pyramid is cleared. The sum of the final roll of the dice must correspond to the sum of the remaining digit(s). Players receive a payout for each cleared pyramid as a function of the final dice roll. A bonus round is reached when a player clears a preestablished number of pyramids. Successive bonus rounds in a set of pyramids may each incorporate a greater potential bonus award. Progressive jackpots corresponding to clearing multiple consecutive bonus pyramids are also contemplated.

    摘要翻译: 具有显示装置的游戏机显示包含数字1到9的金字塔。 玩家使机器模拟两个骰子的滚动。 基于两个骰子的总和,玩家消除了一个或多个对应于骰子总和的数字。 目的是消除每个数字,使金字塔被清除。 骰子的最终卷的总和必须对应于剩余数字的总和。 作为最终骰子卷的功能,玩家将获得每个清除的金字塔的支付。 当玩家清除预先确定的金字塔数量时,可以获得奖金。 一组金字塔中的连续奖金可能会纳入更大的潜在奖金。 也考虑了对应于清除多个连续奖金金字塔的渐进累积奖金。

    System and method for implementing a knowledge management system
    3.
    发明授权
    System and method for implementing a knowledge management system 有权
    实施知识管理系统的系统和方法

    公开(公告)号:US06711585B1

    公开(公告)日:2004-03-23

    申请号:US09594083

    申请日:2000-06-15

    IPC分类号: G06F1730

    摘要: A method and system organize and retrieve information using taxonomies, a document classifier, and an autocontextualizer. Documents (or other knowledge containers) in an organization and retrieval subsystem may be manually or automatically classified into taxonomies. Documents are transformed from clear text into a structured record. Automatically constructed indexes help identify when the structured record is an appropriate response to a query. An automatic term extractor creates a list of terms indicative of the documents' subject matter. A subject matter expert identifies the terms relevant to the taxonomies. A term analysis system assigns the relevant terns to one or more taxonomies, and a suitable algorithm is then used to determine the relatedness between each list of terms and its associated taxonomy. The system then clusters documents for each taxonomy in accordance with the weights ascribed to the terms in the taxonomy's list and a directed acyclic graph (DAG) structure is created.

    摘要翻译: 一种方法和系统使用分类法组织和检索信息,文档分类器和自动上下文。 组织和检索子系统中的文档(或其他知识容器)可以手动或自动分类为分类。 文件从明文转换为结构化记录。 自动构造的索引有助于确定结构化记录何时是对查询的适当响应。 自动术语提取器创建表示文档主题的术语列表。 主题专家确定与分类法相关的术语。 术语分析系统将相关的ern分配给一个或多个分类法,然后使用合适的算法来确定每个术语列表及其相关分类法之间的相关性。 然后,系统根据归类于分类清单中的术语的权重对每个分类法的文档进行聚类,并创建有向非循环图(DAG)结构。

    Context sensitive dynamic user interface for customer service agent
    6.
    发明申请
    Context sensitive dynamic user interface for customer service agent 审中-公开
    客户服务代理的上下文敏感动态用户界面

    公开(公告)号:US20050193055A1

    公开(公告)日:2005-09-01

    申请号:US10787548

    申请日:2004-02-26

    CPC分类号: G06Q30/02

    摘要: This document discusses, among other things, a system that receives context, such as from a customer relationship management (CRM) or other case tracking system, and uses the received context to formulate a customized inquiry resolution process, which is particularized to the customer inquiry. The customized process can be used by a customer service agent to resolve the customer inquiry. The customized process can create additional context which is written back to any calling system.

    摘要翻译: 本文件尤其涉及一种接收上下文的系统,例如来自客户关系管理(CRM)或其他案例跟踪系统,并使用接收到的上下文来制定定制的查询解析过程,其特征在于客户查询 。 客户服务代理可以使用定制流程来解决客户查询。 定制的过程可以创建额外的上下文,写入任何调用系统。

    Electronic video poker method and system having multiple poker hands
    7.
    发明授权
    Electronic video poker method and system having multiple poker hands 失效
    电子视频扑克方法和系统具有多个扑克牌

    公开(公告)号:US06695695B2

    公开(公告)日:2004-02-24

    申请号:US10038687

    申请日:2002-01-04

    申请人: Mark Angel

    发明人: Mark Angel

    IPC分类号: A63F1300

    摘要: A video implemented casino card game deals multiple hands. In a preferred embodiment the game includes a means for simulating a plurality of players on a game display. Each simulated player is dealt a hand of cards pursuant to a predetermined card game selected by a game player. Subsequent to the initial deal, the game player selects which hand to play. Once the hand has been selected, each hand is fully played. Only the game player's hand is fully revealed during play. Based on the game player's final cards, the player is paid according to a pay table. Thereafter, all hands are revealed and the game player is paid a bonus amount if the player's selected hand is the highest hand of the dealt hands. In a card game requiring a draw, or decision, unselected card hands are played according to a preprogrammed methodology within a gaming machine's internal microprocessor.

    摘要翻译: 一个视频实现的赌场卡游戏交易多手。 在优选实施例中,游戏包括用于在游戏显示器上模拟多个玩家的装置。 每个模拟玩家根据由游戏玩家选择的预定的纸牌游戏来处理牌。 在初始交易之后,玩家选择要玩的手。 一旦手被选中,每只手都被完全播放。 游戏中只有玩家的手才能完全透露出来。 根据玩家的最终牌,玩家按照薪资表支付。 此后,如果玩家的选手是手牌的最高手,则所有的手都被显示,并且游戏玩家被支付奖金。 在需要绘制或决定的纸牌游戏中,根据游戏机内部微处理器中的预编程方法来播放未选择的牌。

    System and method for implementing a knowledge management system
    8.
    发明授权
    System and method for implementing a knowledge management system 有权
    实施知识管理系统的系统和方法

    公开(公告)号:US07401087B2

    公开(公告)日:2008-07-15

    申请号:US10610994

    申请日:2003-07-01

    IPC分类号: G06F17/00

    摘要: A method and system organize and retrieve information using taxonomies, a document classifier, and an autocontextualizer. Documents (or other knowledge containers) in an organization and retrieval subsystem may be manually or automatically classified into taxonomies. Documents are transformed from clear text into a structured record. Automatically constructed indexes help identify when the structured record is an appropriate response to a query. An automatic term extractor creates a list of terms indicative of the documents' subject matter. A subject matter expert identifies the terms relevant to the taxonomies. A term analysis system assigns the relevant terms to one or more taxonomies, and a suitable algorithm is then used to determine the relatedness between each list of terms and its associated taxonomy. The system then clusters documents for each taxonomy in accordance with the weights ascribed to the terms in the taxonomy's list and a directed acyclic graph (DAG) structure is created.

    摘要翻译: 一种方法和系统使用分类法组织和检索信息,文档分类器和自动上下文。 组织和检索子系统中的文档(或其他知识容器)可以手动或自动分类为分类。 文件从明文转换为结构化记录。 自动构造的索引有助于确定结构化记录何时是对查询的适当响应。 自动术语提取器创建表示文档主题的术语列表。 主题专家确定与分类法相关的术语。 术语分析系统将相关术语分配给一个或多个分类法,然后使用合适的算法来确定每个术语列表及其相关分类法之间的相关性。 然后,系统根据归类于分类清单中的术语的权重对每个分类法的文档进行聚类,并创建有向非循环图(DAG)结构。

    VISUAL SEARCH EXPERIENCE EDITOR
    10.
    发明申请
    VISUAL SEARCH EXPERIENCE EDITOR 审中-公开
    视觉搜索经验编辑

    公开(公告)号:US20070250492A1

    公开(公告)日:2007-10-25

    申请号:US11462557

    申请日:2006-08-04

    IPC分类号: G06F17/30

    CPC分类号: G06F16/90324

    摘要: This document describes, among other things, a visual search experience editor for providing a tailored search experience to one or more end-users. In certain examples, the editor provides a What-You-See-Is-What-You-Get (WYSIWIG)-type interface, so that an administrative user can see what the tailored search experience will look like to the end-user. This may include the ability to review live search results or other specialized transaction interface results responsive to the tailored search. This document also describes various techniques of triggering tailored search experiences, as well as techniques for mapping queries to tailored search experiences, such as to generalize a particular tailored search for a particular query to apply to other similar queries.

    摘要翻译: 该文件尤其描述了一种视觉搜索体验编辑器,用于向一个或多个最终用户提供定制的搜索体验。 在某些示例中,编辑器提供了What-You-See-Is-What-You-Get(WYSIWIG)型接口,以便管理用户可以看到定制的搜索体验对最终用户的看法。 这可以包括响应于定制搜索来检查实时搜索结果或其他专门的交易界面结果的能力。 本文件还描述了触发定制搜索体验的各种技术,以及用于将查询映射到定制的搜索体验的技术,例如将特定定制的搜索推广到特定查询以应用于其他类似查询。