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公开(公告)号:US09474959B1
公开(公告)日:2016-10-25
申请号:US13436261
申请日:2012-03-30
申请人: Matt Danner , Jerome Collins , Travis Brady , Shannon O'Hara
发明人: Matt Danner , Jerome Collins , Travis Brady , Shannon O'Hara
CPC分类号: A63F9/24 , A63F13/00 , A63F13/35 , A63F13/67 , A63F13/825 , G07F17/32 , G07F17/3223 , G07F17/3272
摘要: This disclosure generally relates to systems and methods to provide an in-game friend object in a game instance of a multiplayer online game uniquely associated with a host player. The friend object has a unique association with a player who is a guest player with respect to the host player's game instance. A state of the friend object is automatically altered, for example deteriorating at random intervals, and can be restored subject to performance of a maintenance object by the guest player, performance of the maintenance action being limited only to the guest player. The friend object may be a display object, such as a picture frame, that displays an image associated with the guest player.
摘要翻译: 本公开通常涉及在与主机玩家唯一相关联的多人在线游戏的游戏实例中提供游戏中的朋友对象的系统和方法。 朋友对象与与主机玩家的游戏实例相关的玩家是一个独特的关联。 朋友对象的状态被自动地改变,例如以随机间隔恶化,并且可以由客人玩家履行维护对象来恢复,维护动作的执行仅限于客人玩家。 朋友对象可以是显示与客人玩家相关联的图像的显示对象,诸如图片框。