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公开(公告)号:US08057307B2
公开(公告)日:2011-11-15
申请号:US11089389
申请日:2005-03-24
申请人: Viktors Berstis , John Daniel Sieron Bethencourt , Kevin Blake Damm , Robert Glenn Deen , Matthew Arthur Hammer , James H. Kaufman , Tobin Jon Lehman
发明人: Viktors Berstis , John Daniel Sieron Bethencourt , Kevin Blake Damm , Robert Glenn Deen , Matthew Arthur Hammer , James H. Kaufman , Tobin Jon Lehman
IPC分类号: A63F13/00
CPC分类号: G07F17/32 , G07F17/3223 , G07F17/3276
摘要: The disclosed massive multi-player on-line gaming environment and method eliminate the coordination and synchronization problems between servers by assigning each game user to a specific client proxy server for game duration and utilizing a space information distribution center to indicate client specific changes in game space. Such configuration eliminates the need to use “grey” areas around partitioning boundaries and servers having to “own” client objects thereby improving massive multi-player on-line gaming scalability.
摘要翻译: 公开的大型多玩家在线游戏环境和方法通过将每个游戏用户分配给特定的客户端代理服务器进行游戏持续时间,并利用空间信息分发中心来指示客户端特定的游戏空间变化来消除服务器之间的协调和同步问题 。 这样的配置消除了在分割边界和服务器周围需要“拥有”客户对象的“灰色”区域的需要,从而提高了大量的多玩家在线游戏的可扩展性。