LOCATION AND PLACEMENT OF AVATARS IN VIRTUAL WORLDS
    1.
    发明申请
    LOCATION AND PLACEMENT OF AVATARS IN VIRTUAL WORLDS 审中-公开
    虚拟世界中的空间的位置和位置

    公开(公告)号:US20090113314A1

    公开(公告)日:2009-04-30

    申请号:US11928771

    申请日:2007-10-30

    IPC分类号: G06F3/048

    CPC分类号: G06F3/011

    摘要: Methods and arrangements of locating objects in virtual worlds are discussed. Embodiments include transformations, code, state machines or other logic to receive from a user a criterion for gathering information from sources external to a virtual world and automatically gathering information based upon the criterion. The information may include contact information of potential participants in the virtual world. The method may include aggregating data for determining a placement of an avatar of the user in the virtual world and transmitting the data. In some embodiments, the method may involve identifying an avatar of another participant in the virtual world on the basis of the contact information. In many embodiments, the method may involve determining a location for the location of the avatar of the user based upon the contact information. In several embodiments, the information gathering may be performed by a local software agent.

    摘要翻译: 讨论了在虚拟世界中定位对象的方法和布置。 实施例包括转换,代码,状态机或用于从用户接收用于从虚拟世界外部的源收集信息的标准的其他逻辑,并且基于该标准自动收集信息。 该信息可以包括虚拟世界中的潜在参与者的联系信息。 该方法可以包括聚合用于确定用户在虚拟世界中的化身的放置并传送数据的数据。 在一些实施例中,该方法可以包括基于联系人信息识别虚拟世界中的另一参与者的化身。 在许多实施例中,该方法可以包括基于联系人信息确定用户的化身的位置的位置。 在几个实施例中,信息收集可以由本地软件代理执行。