Pinball game flipper mechanism
    1.
    发明授权
    Pinball game flipper mechanism 失效
    弹珠游戏襟翼机构

    公开(公告)号:US4239222A

    公开(公告)日:1980-12-16

    申请号:US65214

    申请日:1979-08-09

    申请人: Noritoshi Hori

    发明人: Noritoshi Hori

    IPC分类号: A63D13/00 A63F7/02 A63B71/00

    摘要: A flipper mechanism for use in a pinball game in conjunction with a playing surface to propel an object across that playing surface comprises a flipper member shaped to have a hub section and a finger section. The finger section includes a striking surface for making contact with and accelerating the object across the playing surface. The playing surface includes at least one upstanding boss projecting from the surface. The interior of the boss is hollow. The hub portion of the flipper member has a generally cylindrical-like surface which includes a spirally inclined cam integrally formed on the cylindrical-like surface. The hub portion of the flipper member fits over the upstanding boss projecting from the playing surface. A button member having a top surface, a cylindrical skirt extending from the top surface and a peg extending from the underside of the top surface downward from the top surface is located over the flipper member and the upstanding boss such that the peg from the button member fits within the hollow interior of the boss. A cam follower is located on the interior of the skirt and when the button member is appropriately located over the flipper member the cam follower mates with and causes the flipper member to rotate as the button member is depressed toward the playing surface.

    摘要翻译: 结合游戏表面推动物体穿过该游戏表面的弹珠游戏中的翻转机构包括成形为具有轮毂部分和手指部分的踏板部件。 手指部分包括用于与玩具表面接触并加速物体的撞击表面。 演奏表面包括从表面突出的至少一个直立的凸起。 老板的内部是空洞的。 导板构件的毂部具有大致圆柱形的表面,其包括一体地形成在圆柱形表面上的螺旋倾斜凸轮。 导板构件的毂部装配在从播放表面突出的直立凸起上。 具有顶表面的按钮构件,从顶表面延伸的圆柱形裙部和从顶表面向下从顶表面向下延伸的栓钉位于导板构件和直立突出部之上,使得来自按钮构件的钉 适合在老板的空心内部。 凸轮从动件位于裙部的内部,并且当按钮构件适当地位于导板构件上方时,凸轮从动件配合,并且随着按钮构件朝向游戏表面压下,引导构件旋转。

    Pinball game having active targets
    2.
    发明授权
    Pinball game having active targets 失效
    弹球比赛有活跃目标

    公开(公告)号:US4244575A

    公开(公告)日:1981-01-13

    申请号:US65217

    申请日:1979-08-09

    申请人: Noritoshi Hori

    发明人: Noritoshi Hori

    IPC分类号: A63D13/00 A63F7/02 A63B71/00

    摘要: A toy pinball game mounted within an appropriate housing has a playing surface and at least one movable object located within the housing movable upon the playing surface. The game includes an object launching member for initially propelling an object across the playing surface. The game is improved by incorporating on the playing surface a target member which is slidably mounted on the playing surface to move from an initial position through a plurality of intermediate positions to a signaling position. Operatively connected to the target member is a target retention apparatus which will retain the target in the initial position or any of the intermediate positions until the target is struck by the object at which time the retention apparatus releases the target member from the initial position allowing it to slide into the first of the intermediate positions. Subsequent striking of the target member by the object releases the target member to the next intermediate position and finally from the last intermediate position to the signaling position. A plurality of target members can be used which are operatively associated with each other such that when all of the target members are in their signaling position a signaling member is activated emitting a signal to the player of the game informing the player that he has successfully moved the target member from the initial position to the signalling position.

    摘要翻译: 安装在适当的壳体内的玩具弹球游戏具有游戏表面,并且位于壳体内的至少一个可移动物体可在播放表面上移动。 该游戏包括用于最初在对象表面上推动对象的对象发射构件。 游戏通过在游戏表面上结合一个可滑动地安装在游戏表面上的目标成员,从初始位置移动到多个中间位置到信号位置。 操作地连接到目标构件是目标保持装置,其将目标保持在初始位置或任何中间位置,直到目标被物体撞击,此时保持装置从初始位置释放目标构件,允许目标 滑入第一个中间位置。 目标成员随后通过对象的撞击将目标成员释放到下一个中​​间位置,最后从最后的中间位置释放到信号位置。 可以使用多个目标成员,其可操作地相关联,使得当所有目标成员处于其信令位置时,激活信号成员向游戏者发出信号,通知玩家他已成功移动 目标成员从初始位置到信令位置。