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公开(公告)号:US20090221337A1
公开(公告)日:2009-09-03
申请号:US12396182
申请日:2009-03-02
申请人: Sarah N. Tranum , Patricia L. Christen , Christine B. Brumback , Frederick P. Dillon, IV , Nicole Lee Guthrie , Lalita Kikuyo Suzuki , Elizabeth Ji-Eun Song , Richard L. Tate, II , Sven D. Newman , Rajiv Kantilal Patel , Phong David Ngo
发明人: Sarah N. Tranum , Patricia L. Christen , Christine B. Brumback , Frederick P. Dillon, IV , Nicole Lee Guthrie , Lalita Kikuyo Suzuki , Elizabeth Ji-Eun Song , Richard L. Tate, II , Sven D. Newman , Rajiv Kantilal Patel , Phong David Ngo
IPC分类号: A63F9/24
CPC分类号: A63H33/00 , A63B69/0053 , A63H5/00 , A63H33/22 , A63H2200/00 , H04L67/12
摘要: A system and method are provided for a physically active game whose underlying purpose is to increase the level of physical activity in adolescents, and to have the game and associated activity be enjoyable and engaging such that physical activity becomes engrained as a habit that counters obesity. The game system includes a set of networked game modules that players touch in a sequence as prescribed by a game logic The correct module to touch next in the sequence is indicated by a notifier, such as a light turning on or an audible signal emitting from the module. Sensors on the modules transmit a signal to a controller which activates transmission of the next module in the sequence to activate a notifier element. Game data may be used to compute a score and be applied to game statistics. Data from the game may be transmitted to a remote server for storage, transformation into comparative data, and displayed on a web page.
摘要翻译: 为身体活动的游戏提供了一种系统和方法,其基本目的是增加青少年身体活动的水平,并使游戏和相关活动变得愉快和参与,从而使身体活动成为衡量肥胖症的习惯。 游戏系统包括一组网络游戏模块,玩家按照游戏逻辑所规定的顺序进行触摸。序列中接下来触摸的正确模块由通知器指示,例如光开启或者从 模块。 模块上的传感器将信号发送到控制器,该控制器激活序列中的下一个模块的传输以激活通知器元件。 游戏数据可用于计算得分并应用于游戏统计。 来自游戏的数据可以被发送到远程服务器进行存储,转换成比较数据,并显示在网页上。