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公开(公告)号:US20240108987A1
公开(公告)日:2024-04-04
申请号:US17959298
申请日:2022-10-04
申请人: Sherry Carani
发明人: Sherry Carani
CPC分类号: A63F13/63 , A63F13/73 , A63F2300/575
摘要: A distributed network system and computer-implemented method for omni-channel transactional games, which enable external users such as a sender to institute transactions from cross platforms and omnichannels that are augmented directly into game play and may contain rich digital content, monetary and other unit(s) of contribution of value to the external user's targeted in-game recipient(s). The contributions may be collected by the intended in-game recipient(s) and shared and/or redeemed instantly for online purchases for tangible items and/or enabling in-game microtransactions. A key component is the digital game augmentation framework (DGAF) when applied to a digital game turns the game into hybrid “transactional game” that becomes a delivery system for external user's rich digital content, cash, and valuables. Each time an external user selects a game to send to a recipient, a new transactional game instance is spawned.