Photorealistic three dimensional texturing using canonical views and a two-stage approach

    公开(公告)号:US11069122B2

    公开(公告)日:2021-07-20

    申请号:US16698109

    申请日:2019-11-27

    申请人: A9.com, Inc.

    摘要: Images of various views of objects can be captured. An object mesh structure can be created based at least in part on the object images. The object mesh structure represents the three-dimensional shape of the object and includes a mesh with mesh elements. The mesh elements are assigned views first from a subset of views to texture large contiguous portions of the object from relatively few views. Portions that are not textured from the subset views are textured using the full set of views, such that all mesh elements are assigned views. The views first assigned from the subset of views and the views then assigned from the full plurality of views can be packaged into a texture atlas. These texture atlas views can be packaged with mapping data to map the texture atlas views to their corresponding mesh elements. The texture atlas and the object mesh structure can be sent to a client device to render a representation of the object. The representation can be manipulated on the client device in an augmented reality setting.

    PHOTOREALISTIC THREE DIMENSIONAL TEXTURING USING CANONICAL VIEWS AND A TWO-STAGE APPROACH

    公开(公告)号:US20190244412A1

    公开(公告)日:2019-08-08

    申请号:US15890018

    申请日:2018-02-06

    申请人: A9.com, Inc.

    摘要: Images of various views of objects can be captured. An object mesh structure can be created based at least in part on the object images. The object mesh structure represents the three-dimensional shape of the object and includes a mesh with mesh elements. The mesh elements are assigned views first from a subset of views to texture large contiguous portions of the object from relatively few views. Portions that are not textured from the subset views are textured using the full set of views, such that all mesh elements are assigned views. The views first assigned from the subset of views and the views then assigned from the full plurality of views can be packaged into a texture atlas. These texture atlas views can be packaged with mapping data to map the texture atlas views to their corresponding mesh elements. The texture atlas and the object mesh structure can be sent to a client device to render a representation of the object. The representation can be manipulated on the client device in an augmented reality setting.

    Photorealistic three dimensional texturing using canonical views and a two-stage approach

    公开(公告)号:US11551404B2

    公开(公告)日:2023-01-10

    申请号:US17357636

    申请日:2021-06-24

    申请人: A9.com, Inc.

    摘要: Images of various views of objects can be captured. An object mesh structure can be created based at least in part on the object images. The object mesh structure represents the three-dimensional shape of the object and includes a mesh with mesh elements. The mesh elements are assigned views first from a subset of views to texture large contiguous portions of the object from relatively few views. Portions that are not textured from the subset views are textured using the full set of views, such that all mesh elements are assigned views. The views first assigned from the subset of views and the views then assigned from the full plurality of views can be packaged into a texture atlas. These texture atlas views can be packaged with mapping data to map the texture atlas views to their corresponding mesh elements. The texture atlas and the object mesh structure can be sent to a client device to render a representation of the object. The representation can be manipulated on the client device in an augmented reality setting.

    PHOTOREALISTIC THREE DIMENSIONAL TEXTURING USING CANONICAL VIEWS AND A TWO-STAGE APPROACH

    公开(公告)号:US20200098162A1

    公开(公告)日:2020-03-26

    申请号:US16698109

    申请日:2019-11-27

    申请人: A9.com, Inc.

    摘要: Images of various views of objects can be captured. An object mesh structure can be created based at least in part on the object images. The object mesh structure represents the three-dimensional shape of the object and includes a mesh with mesh elements. The mesh elements are assigned views first from a subset of views to texture large contiguous portions of the object from relatively few views. Portions that are not textured from the subset views are textured using the full set of views, such that all mesh elements are assigned views. The views first assigned from the subset of views and the views then assigned from the full plurality of views can be packaged into a texture atlas. These texture atlas views can be packaged with mapping data to map the texture atlas views to their corresponding mesh elements. The texture atlas and the object mesh structure can be sent to a client device to render a representation of the object. The representation can be manipulated on the client device in an augmented reality setting.

    PHOTOREALISTIC THREE DIMENSIONAL TEXTURING USING CANONICAL VIEWS AND A TWO-STAGE APPROACH

    公开(公告)号:US20210319615A1

    公开(公告)日:2021-10-14

    申请号:US17357636

    申请日:2021-06-24

    申请人: A9.com, Inc.

    摘要: Images of various views of objects can be captured. An object mesh structure can be created based at least in part on the object images. The object mesh structure represents the three-dimensional shape of the object and includes a mesh with mesh elements. The mesh elements are assigned views first from a subset of views to texture large contiguous portions of the object from relatively few views. Portions that are not textured from the subset views are textured using the full set of views, such that all mesh elements are assigned views. The views first assigned from the subset of views and the views then assigned from the full plurality of views can be packaged into a texture atlas. These texture atlas views can be packaged with mapping data to map the texture atlas views to their corresponding mesh elements. The texture atlas and the object mesh structure can be sent to a client device to render a representation of the object. The representation can be manipulated on the client device in an augmented reality setting.

    Photorealistic three dimensional texturing using canonical views and a two-stage approach

    公开(公告)号:US10515477B2

    公开(公告)日:2019-12-24

    申请号:US15890018

    申请日:2018-02-06

    申请人: A9.com, Inc.

    摘要: Images of various views of objects can be captured. An object mesh structure can be created based at least in part on the object images. The object mesh structure represents the three-dimensional shape of the object and includes a mesh with mesh elements. The mesh elements are assigned views first from a subset of views to texture large contiguous portions of the object from relatively few views. Portions that are not textured from the subset views are textured using the full set of views, such that all mesh elements are assigned views. The views first assigned from the subset of views and the views then assigned from the full plurality of views can be packaged into a texture atlas. These texture atlas views can be packaged with mapping data to map the texture atlas views to their corresponding mesh elements. The texture atlas and the object mesh structure can be sent to a client device to render a representation of the object. The representation can be manipulated on the client device in an augmented reality setting.