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公开(公告)号:US11417033B2
公开(公告)日:2022-08-16
申请号:US16443263
申请日:2019-06-17
Applicant: Adobe Inc.
Inventor: Rosalie Martin , Baptiste Manteau , Jeremy Levallois
IPC: G06T11/00
Abstract: Systems, methods, and non-transitory computer-readable media are disclosed for extracting colors of an input image and applying such colors to a procedural texture to modify the procedural texture. For instance, the disclosed systems can extract one or more colors from an input image to generate a color palette that represents colors that are generally visually noticeable to human eyes. Furthermore, the disclosed systems can apply colors from the color palette to a target procedural texture to modify the target procedural texture to represent the colors of the color palette. Moreover, the disclosed systems can display generated color palettes and modified procedural textures/materials in a graphical user interface.
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公开(公告)号:US20190385344A1
公开(公告)日:2019-12-19
申请号:US16443263
申请日:2019-06-17
Applicant: Adobe Inc.
Inventor: Rosalie Martin , Baptiste Manteau , Jeremy Levallois
IPC: G06T11/00
Abstract: Systems, methods, and non-transitory computer-readable media are disclosed for extracting colors of an input image and applying such colors to a procedural texture to modify the procedural texture. For instance, the disclosed systems can extract one or more colors from an input image to generate a color palette that represents colors that are generally visually noticeable to human eyes. Furthermore, the disclosed systems can apply colors from the color palette to a target procedural texture to modify the target procedural texture to represent the colors of the color palette. Moreover, the disclosed systems can display generated color palettes and modified procedural textures/materials in a graphical user interface.
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公开(公告)号:US11961188B2
公开(公告)日:2024-04-16
申请号:US17835754
申请日:2022-06-08
Applicant: Adobe Inc.
Inventor: Robin Faury , Tamy Boubekeur , Jeremy Levallois , Alban Gauthier , Theo Thonat
CPC classification number: G06T17/30 , G06T7/97 , G06T15/04 , G06T2200/04 , G06T2207/20081 , G06T2207/20084
Abstract: An appearance-responsive material map generation system generates a set of material maps based on the appearance of a material depicted in the source material data. A neural network included in the appearance-responsive material map generation system is trained to identify features of particular source material data, such as features that contribute to a highly realistic appearance of a graphical object rendered with the material depicted in the source material data. In some cases, the trained neural network receives source material data that includes at least one source material map. Based on the features that are identified for the particular source material data, the appearance-responsive material map generation system creates a respective set of appearance-responsive material maps for the particular source material data. In some cases, the appearance-responsive rendering map set is arranged as an inconsistent pyramid of material maps.
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公开(公告)号:US20230401793A1
公开(公告)日:2023-12-14
申请号:US17835754
申请日:2022-06-08
Applicant: Adobe Inc.
Inventor: Robin Faury , Tamy Boubekeur , Jeremy Levallois , Alban Gauthier , Theo Thonat
CPC classification number: G06T17/30 , G06T15/04 , G06T7/97 , G06T2200/04 , G06T2207/20084 , G06T2207/20081
Abstract: An appearance-responsive material map generation system generates a set of material maps based on the appearance of a material depicted in the source material data. A neural network included in the appearance-responsive material map generation system is trained to identify features of particular source material data, such as features that contribute to a highly realistic appearance of a graphical object rendered with the material depicted in the source material data. In some cases, the trained neural network receives source material data that includes at least one source material map. Based on the features that are identified for the particular source material data, the appearance-responsive material map generation system creates a respective set of appearance-responsive material maps for the particular source material data. In some cases, the appearance-responsive rendering map set is arranged as an inconsistent pyramid of material maps.
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