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1.
公开(公告)号:US20230147722A1
公开(公告)日:2023-05-11
申请号:US17520071
申请日:2021-11-05
Applicant: Adobe Inc.
Inventor: Marissa Ramirez de Chanlatte , Radomir Mech , Matheus Gadelha , Thibault Groueix
CPC classification number: G06T19/20 , G06K9/6256 , G06T7/50 , G06N3/04 , G06T2219/2004
Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods that tune a 3D-object-reconstruction-machine-learning model to reconstruct 3D models of objects from real images using real images as training data. For instance, the disclosed systems can determine a depth map for a real two-dimensional (2D) image and then reconstruct a 3D model of a digital object in the real 2D image based on the depth map. By using a depth map for a real 2D image, the disclosed systems can generate reconstructed 3D models that better conform to the shape of digital objects in real images than existing systems and use such reconstructed 3D models to generate more realistic looking visual effects (e.g., shadows, relighting).
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2.
公开(公告)号:US11900558B2
公开(公告)日:2024-02-13
申请号:US17520071
申请日:2021-11-05
Applicant: Adobe Inc.
Inventor: Marissa Ramirez de Chanlatte , Radomir Mech , Matheus Gadelha , Thibault Groueix
IPC: G06T19/20 , G06N3/04 , G06T7/50 , G06F18/214 , G06T17/00
CPC classification number: G06T19/20 , G06F18/214 , G06N3/04 , G06T7/50 , G06T17/00 , G06T2219/2004
Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods that tune a 3D-object-reconstruction-machine-learning model to reconstruct 3D models of objects from real images using real images as training data. For instance, the disclosed systems can determine a depth map for a real two-dimensional (2D) image and then reconstruct a 3D model of a digital object in the real 2D image based on the depth map. By using a depth map for a real 2D image, the disclosed systems can generate reconstructed 3D models that better conform to the shape of digital objects in real images than existing systems and use such reconstructed 3D models to generate more realistic looking visual effects (e.g., shadows, relighting).
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