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公开(公告)号:US20230274040A1
公开(公告)日:2023-08-31
申请号:US17683188
申请日:2022-02-28
申请人: Adobe Inc.
发明人: Adrien Kaiser , Vojtech Krs , Thibault Groueix , Tamy Boubekeur , Pierre Gueth , Mathieu Gaillard , Matheus Gadelha
CPC分类号: G06F30/12 , G06T19/20 , G06T2219/2021
摘要: Certain aspects and features of this disclosure relate to modeling shapes using differentiable, signed distance functions. 3D modeling software can edit a 3D model represented using the differentiable, signed distance functions while displaying the model in a manner that is computing resource efficient and fast. Further, such 3D modeling software can automatically create such an editable 3D model from a reference representation that can be obtained in various ways and stored in a variety of formats. For example, a real-world object can be scanned using LiDAR and a reference representation can be produced from the LiDAR data. Candidate procedural models from a library of curated procedural models are optimized to obtain the best procedural model for editing. A selected procedural model provides an editable, reconstructed shape based on the reference representation of the object.
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2.
公开(公告)号:US20190164342A1
公开(公告)日:2019-05-30
申请号:US15825959
申请日:2017-11-29
申请人: Adobe Inc.
发明人: Vojtech Krs , Radomir Mech , Nathan A. Carr
摘要: Techniques are disclosed for generation of 3D structures. A methodology implementing the techniques according to an embodiment includes initializing systems configured to provide rules that specify edge connections between vertices and parametric properties of the vertices. The rules are applied to an initial set of vertices to generate 3D graphs for each of these vertex-rule-graph (VRG) systems. The initial set of vertices is associated with provided interaction surfaces of a 3D model. Skeleton geometries are generated for the 3D graphs, and an associated objective function is calculated. The objective function is configured to evaluate the fitness of the skeleton geometries based on given geometric and functional constraints. A 3D structure is generated through an iterative application of genetic programming techniques applied to the VRG systems to minimize the objective function. Receiving updated constraints and interaction surfaces, for incorporation in the iterative process.
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公开(公告)号:US20220130086A1
公开(公告)日:2022-04-28
申请号:US17079915
申请日:2020-10-26
申请人: Adobe Inc.
发明人: Vojtech Krs , Radomir Mech , Mathieu Gaillard , Giorgio Gori
摘要: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
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公开(公告)号:US11069099B2
公开(公告)日:2021-07-20
申请号:US16855328
申请日:2020-04-22
申请人: Adobe Inc.
摘要: Various embodiments enable curves to be drawn around 3-D objects by intelligently determining or inferring how the curve flows in the space around the outside of the 3-D object. The various embodiments enable such curves to be drawn without having to constantly rotate the 3-D object. In at least some embodiments, curve flow is inferred by employing a vertex position discovery process, a path discovery process, and a final curve construction process.
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5.
公开(公告)号:US20240144586A1
公开(公告)日:2024-05-02
申请号:US18304179
申请日:2023-04-20
申请人: Adobe Inc.
IPC分类号: G06T15/60
CPC分类号: G06T15/60 , G06T2215/12
摘要: The present disclosure relates to systems, methods, and non-transitory computer-readable media that modify two-dimensional images via scene-based editing using three-dimensional representations of the two-dimensional images. For instance, in one or more embodiments, the disclosed systems utilize three-dimensional representations of two-dimensional images to generate and modify shadows in the two-dimensional images according to various shadow maps. Additionally, the disclosed systems utilize three-dimensional representations of two-dimensional images to modify humans in the two-dimensional images. The disclosed systems also utilize three-dimensional representations of two-dimensional images to provide scene scale estimation via scale fields of the two-dimensional images. In some embodiments, the disclosed systems utilizes three-dimensional representations of two-dimensional images to generate and visualize 3D planar surfaces for modifying objects in two-dimensional images. The disclosed systems further use three-dimensional representations of two-dimensional images to customize focal points for the two-dimensional images.
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公开(公告)号:US20220351436A1
公开(公告)日:2022-11-03
申请号:US17867082
申请日:2022-07-18
申请人: Adobe Inc.
发明人: Vojtech Krs , Radomir Mech , Mathieu Gaillard , Giorgio Gori
摘要: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
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7.
公开(公告)号:US20240135612A1
公开(公告)日:2024-04-25
申请号:US18304113
申请日:2023-04-20
申请人: Adobe Inc.
摘要: The present disclosure relates to systems, methods, and non-transitory computer-readable media that modify two-dimensional images via scene-based editing using three-dimensional representations of the two-dimensional images. For instance, in one or more embodiments, the disclosed systems utilize three-dimensional representations of two-dimensional images to generate and modify shadows in the two-dimensional images according to various shadow maps. Additionally, the disclosed systems utilize three-dimensional representations of two-dimensional images to modify humans in the two-dimensional images. The disclosed systems also utilize three-dimensional representations of two-dimensional images to provide scene scale estimation via scale fields of the two-dimensional images. In some embodiments, the disclosed systems utilizes three-dimensional representations of two-dimensional images to generate and visualize 3D planar surfaces for modifying objects in two-dimensional images. The disclosed systems further use three-dimensional representations of two-dimensional images to customize focal points for the two-dimensional images.
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公开(公告)号:US11900514B2
公开(公告)日:2024-02-13
申请号:US17867082
申请日:2022-07-18
申请人: Adobe Inc.
发明人: Vojtech Krs , Radomir Mech , Mathieu Gaillard , Giorgio Gori
CPC分类号: G06T11/60 , G06T3/0006 , G06T2200/24
摘要: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
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公开(公告)号:US11410361B2
公开(公告)日:2022-08-09
申请号:US17079915
申请日:2020-10-26
申请人: Adobe Inc.
发明人: Vojtech Krs , Radomir Mech , Mathieu Gaillard , Giorgio Gori
摘要: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
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公开(公告)号:US20200250865A1
公开(公告)日:2020-08-06
申请号:US16855328
申请日:2020-04-22
申请人: Adobe Inc.
摘要: Various embodiments enable curves to be drawn around 3-D objects by intelligently determining or inferring how the curve flows in the space around the outside of the 3-D object. The various embodiments enable such curves to be drawn without having to constantly rotate the 3-D object. In at least some embodiments, curve flow is inferred by employing a vertex position discovery process, a path discovery process, and a final curve construction process.
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