Scoreboards for electronic games
    1.
    发明授权
    Scoreboards for electronic games 有权
    电子游戏记分牌

    公开(公告)号:US09299064B1

    公开(公告)日:2016-03-29

    申请号:US13625156

    申请日:2012-09-24

    CPC classification number: G06Q10/107

    Abstract: Game scores are obtained and associated with tiers based at least in part on game scores. Also, social networking contacts who are also players of the game are identified. A scoreboard is generated that shows the tiers, rankings of a respective one of the players, and the social networking contacts who were identified.

    Abstract translation: 获得游戏得分并且至少部分地基于游戏分数与层次相关联。 此外,还确定了也是游戏玩家的社交网络联系人。 产生了一个记分牌,显示了各自的一个球员的层次,排名以及被识别的社交网络联系人。

    REDUCING INPUT PROCESSING LATENCY FOR REMOTELY EXECUTED APPLICATIONS
    3.
    发明申请
    REDUCING INPUT PROCESSING LATENCY FOR REMOTELY EXECUTED APPLICATIONS 有权
    减少输入处理延迟用于远程执行应用程序

    公开(公告)号:US20150350286A1

    公开(公告)日:2015-12-03

    申请号:US14826491

    申请日:2015-08-14

    Abstract: Disclosed are various embodiments for reducing input processing latency for remotely executed applications. An application is executed in a hosted environment, and a video signal generated by the application is encoded into a media stream. The media stream is sent to a client by way of a network. Unprocessed user input data for the application is obtained from the client computing device by way of the network. The unprocessed user input data is processed at a first processing rate that is above a second processing rate associated with a normal processing of the unprocessed user input data in the client.

    Abstract translation: 公开了用于减少用于远程执行的应用的输入处理延迟的各种实施例。 应用程序在托管环境中执行,由应用程序生成的视频信号被编码为媒体流。 媒体流通过网络发送给客户端。 通过网络从客户端计算设备获得用于应用的未处理的用户输入数据。 未处理的用户输入数据以与在客户机中未处理的用户输入数据的正常处理相关联的第二处理速率高的第一处理速率被处理。

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