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公开(公告)号:US20210042986A1
公开(公告)日:2021-02-11
申请号:US16725465
申请日:2019-12-23
发明人: Jean-Philippe Pons
摘要: In various example embodiments, a variational technique is provided for texturing a polygon mesh based on source images of a scene. The technique combines information from multiple source images to generate a texture map with patches that are the most similar to corresponding patches of the source images. The texture map may be the direct result of an optimization that jointly searches for the texture map and patch correspondence, which is initially unknown. The optimization may use a variational formulation that scores every possible texture map using an energy function that includes a matching term that quantifies how similar patches of the texture map are to the corresponding patches of the source images, and a regularization term that quantifies how complex the patch correspondence is.
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公开(公告)号:US11017594B2
公开(公告)日:2021-05-25
申请号:US16440178
申请日:2019-06-13
摘要: In an example embodiment, techniques are provided for locking a region of fully-connected large-scale multi-dimensional spatial data (e.g., a large-scale 3-D mesh) defined by a bounding box. A region is associated with a lock state (e.g., exclusive or sharable). Clients may access the fully-connected large-scale multi-dimensional spatial data based on a comparison of the bounding box of the requested spatial data to the bounding boxes of other client's locks and their lock state.
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公开(公告)号:US11417046B2
公开(公告)日:2022-08-16
申请号:US16725465
申请日:2019-12-23
发明人: Jean-Philippe Pons
摘要: In various example embodiments, a variational technique is provided for texturing a polygon mesh based on source images of a scene. The technique combines information from multiple source images to generate a texture map with patches that are the most similar to corresponding patches of the source images. The texture map may be the direct result of an optimization that jointly searches for the texture map and patch correspondence, which is initially unknown. The optimization may use a variational formulation that scores every possible texture map using an energy function that includes a matching term that quantifies how similar patches of the texture map are to the corresponding patches of the source images, and a regularization term that quantifies how complex the patch correspondence is.
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公开(公告)号:US10930087B2
公开(公告)日:2021-02-23
申请号:US16514585
申请日:2019-07-17
摘要: In an example embodiment, techniques are provided for concurrently editing fully-connected large-scale multi-dimensional spatial data (e.g., a large-scale 3-D mesh) by ensuring that edits performed by multiple clients are non-conflicting edits that are “trivially” mergeable (e.g. mergeable simply via cut-and-paste operations). Conflicting edits may be prevented by locks (e.g., region-based locks). Non-conflicting edits that require “non-trivial” merging may be prevented through the use of marked read-only boundaries.
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