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公开(公告)号:US08821291B2
公开(公告)日:2014-09-02
申请号:US13616669
申请日:2012-09-14
申请人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
发明人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
CPC分类号: G07F17/32 , G07F17/3276
摘要: The present invention embodiments pertain to conducting fantasy sports or other competitions, where users select or draft an entirely new team of professional players each week (or at other suitable time interval). The competition types (including playoffs) include fee based and free. Each fee based competition has a pre-determined entry fee, and prizes are awarded to the winner of that competition each week. The free competitions similarly include weekly prizes and further provide for a grand prize. Within each of the free and fee based types of competitions, users may compete in a “private” competition or a randomly composed “open” competition. Users within the free and fee based competitions may accumulate points that qualify for redemption to obtain prizes. These points are accumulated based upon the statistical performance of the drafted players for each team. The present invention embodiments further provide mechanisms for information sharing and interaction between users.
摘要翻译: 本发明实施例涉及进行幻想运动或其他比赛,其中用户每周(或以其他合适的时间间隔)选择或起草全新的专业球员队伍。 比赛类型(包括季后赛)包括收费和免费。 每个费用竞赛都有预先确定的入场费,奖品每周都会颁发给比赛的冠军。 免费比赛同样包括每周奖品,并进一步提供大奖。 在每个免费和费用类型的比赛中,用户可以参加“私人”比赛或随机组织的“开放”比赛。 免费和费用竞赛中的用户可能积累有资格获得奖品的积分。 这些积分是根据每个团队的起草人的统计表现积累的。 本发明实施例还提供了用户之间的信息共享和交互的机制。
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公开(公告)号:US20130005422A1
公开(公告)日:2013-01-03
申请号:US13616669
申请日:2012-09-14
申请人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
发明人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , G07F17/3276
摘要: The present invention embodiments pertain to conducting fantasy sports or other competitions, where users select or draft an entirely new team of professional players each week (or at other suitable time interval). The competition types (including playoffs) include fee based and free. Each fee based competition has a pre-determined entry fee, and prizes are awarded to the winner of that competition each week. The free competitions similarly include weekly prizes and further provide for a grand prize. Within each of the free and fee based types of competitions, users may compete in a “private” competition or a randomly composed “open” competition. Users within the free and fee based competitions may accumulate points that qualify for redemption to obtain prizes. These points are accumulated based upon the statistical performance of the drafted players for each team. The present invention embodiments further provide mechanisms for information sharing and interaction between users.
摘要翻译: 本发明实施例涉及进行幻想运动或其他比赛,其中用户每周(或以其他合适的时间间隔)选择或起草全新的专业球员队伍。 比赛类型(包括季后赛)包括收费和免费。 每个费用竞赛都有预先确定的入场费,奖品每周都会颁发给比赛的冠军。 免费比赛同样包括每周奖品,并进一步提供大奖。 在每个免费和费用类型的比赛中,用户可以竞争私人比赛或随机组织的公开竞争。 免费和费用竞赛中的用户可能积累有资格获得奖品的积分。 这些积分是根据每个团队的起草人的统计表现积累的。 本发明实施例还提供了用户之间的信息共享和交互的机制。
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公开(公告)号:US08353772B2
公开(公告)日:2013-01-15
申请号:US12120491
申请日:2008-05-14
申请人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
发明人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
IPC分类号: A63F13/00
CPC分类号: G07F17/32 , G07F17/3276
摘要: The present invention embodiments pertain to conducting fantasy sports or other competitions, where users select or draft an entirely new team of professional players each week (or at other suitable time interval). The competition types (including playoffs) include fee based and free. Each fee based competition has a pre-determined entry fee, and prizes are awarded to the winner of that competition each week. The free competitions similarly include weekly prizes and further provide for a grand prize. Within each of the free and fee based types of competitions, users may compete in a “private” competition or a randomly composed “open” competition. Users within the free and fee based competitions may accumulate points that qualify for redemption to obtain prizes. These points are accumulated based upon the statistical performance of the drafted players for each team. The present invention embodiments further provide mechanisms for information sharing and interaction between users.
摘要翻译: 本发明实施例涉及进行幻想运动或其他比赛,其中用户每周(或以其他合适的时间间隔)选择或起草全新的专业球员队伍。 比赛类型(包括季后赛)包括收费和免费。 每个费用竞赛都有预先确定的入场费,奖品每周都会颁发给比赛的冠军。 免费比赛同样包括每周奖品,并进一步提供大奖。 在每个免费和费用类型的比赛中,用户可以竞争私人比赛或随机组织的公开竞争。 免费和费用竞赛中的用户可能积累有资格获得奖品的积分。 这些积分是根据每个团队的起草人的统计表现积累的。 本发明实施例还提供了用户之间的信息共享和交互的机制。
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公开(公告)号:US20080287198A1
公开(公告)日:2008-11-20
申请号:US12120491
申请日:2008-05-14
申请人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
发明人: Brian Callery , Kevin M. Lanik , Charles D. Boyd
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , G07F17/3276
摘要: The present invention embodiments pertain to conducting fantasy sports or other competitions, where users select or draft an entirely new team of professional players each week (or at other suitable time interval). The competition types (including playoffs) include fee based and free. Each fee based competition has a pre-determined entry fee, and prizes are awarded to the winner of that competition each week. The free competitions similarly include weekly prizes and further provide for a grand prize. Within each of the free and fee based types of competitions, users may compete in a “private” competition or a randomly composed “open” competition. Users within the free and fee based competitions may accumulate points that qualify for redemption to obtain prizes. These points are accumulated based upon the statistical performance of the drafted players for each team. The present invention embodiments further provide mechanisms for information sharing and interaction between users.
摘要翻译: 本发明实施例涉及进行幻想运动或其他比赛,其中用户每周(或以其他合适的时间间隔)选择或起草全新的专业球员队伍。 比赛类型(包括季后赛)包括收费和免费。 每个费用竞赛都有预先确定的入场费,奖品每周都会颁发给比赛的冠军。 免费比赛同样包括每周奖品,并进一步提供大奖。 在每个免费和费用类型的比赛中,用户可以参加“私人”比赛或随机组织的“开放”比赛。 免费和费用竞赛中的用户可能积累有资格获得奖品的积分。 这些积分是根据每个团队的起草人的统计表现积累的。 本发明实施例还提供了用户之间的信息共享和交互的机制。
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公开(公告)号:US20180260903A1
公开(公告)日:2018-09-13
申请号:US15915768
申请日:2018-03-08
申请人: Brian Callery
发明人: Brian Callery
CPC分类号: G06Q40/06 , G06F16/90335 , G06N20/00
摘要: A machine learning based recommendation for a desired strategy is generated for a user. User data pertaining to previous user decisions pertaining to capitalization is received. Data that is similar to the received user data is automatically queried. The similar data may be useful for generating the recommendation for the desired strategy. An objective that constrains the desired strategy for capitalization is received. The similar user data and the objective are automatically analyzed to generate the recommendation for the desired strategy based on machine learning from the similar user data.
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