摘要:
Systems, methods, and displays are disclosed for logging a player at a gaming table having a plurality of player positions for the purpose of tracking the play of the player. System can include a processor; a data structure storing account data for each player, the data including at least player identification data; a display configured to display a depiction of the gaming table, a plurality of player positions and a position locator, the locator positioned apart from the depicted player positions; a data input device to input data to position the locator to identify a player position; and a device to access the player account data, the processor associating player identification data with the identified player position. The locator can be configured as a pointer, e.g., a pointer and slide. The processor can be configured to highlight the position identified by the locator. Related methods and apparatus are also disclosed.
摘要:
Systems, methods, and displays are disclosed for logging a player at a gaming table having a plurality of player positions for the purpose of tracking the play of the player. System can include a processor; a data structure storing account data for each player, the data including at least player identification data; a display configured to display a depiction of the gaming table, a plurality of player positions and a position locator, the locator positioned apart from the depicted player positions; a data input device to input data to position the locator to identify a player position; and a device to access the player account data, the processor associating player identification data with the identified player position. The locator can be configured as a pointer, e.g., a pointer and slide. The processor can be configured to highlight the position identified by the locator. Related methods and apparatus are also disclosed.
摘要:
A gaming system is disclosed which includes a plurality of spinners, each spinner being associated with a plurality of display positions and having a plurality of symbols disposable at the display positions. A spinner controller is arranged to select the symbols to appear at the display positions for each spinner, and an outcome evaluator is arranged to determine whether the symbols shown at the display positions correspond to at least one winning outcome by reference to at least one defined win condition. Each win condition comprises a win line having at least three display positions from two adjacent spinners. A corresponding method of gaming is also disclosed.
摘要:
A gaming system is disclosed which includes a plurality of spinners, each spinner being associated with a plurality of display positions and having a plurality of symbols disposable at the display positions. A spinner controller is arranged to select the symbols to appear at the display positions for each spinner, and an outcome evaluator is arranged to determine whether the symbols shown at the display positions correspond to at least one winning outcome by reference to at least one defined win condition. Each win condition comprises a win line having at least three display positions from two adjacent spinners. A corresponding method of gaming is also disclosed.
摘要:
A gaming device repetitively generating an outcome display, for each play, is positioned relative to a companion complementary display. The symbols dominant to a winning outcome, which are displayed after a play, are used to control the characteristic of the complementary display. Several symbols may be displayed to indicate a game outcome in association with color characteristics. In an embodiment, a color of light is associated with a particular game symbol.
摘要:
Certain embodiments provide systems and methods for bulk game play a gaming environment. Certain embodiments allow a player to place a bulk play wager in a gaming environment. Certain embodiments generate game play results in accordance with the bulk play wager. Certain embodiments generate an identification of the game play results. Certain embodiments provide the game play results for later replay based on the identification.
摘要:
A gaming device repetitively generating an outcome display, for each play, is positioned relative to a companion complementary display. The symbols dominant to a winning outcome, which are displayed after a play, are used to control the characteristic of the complementary display. Several symbols may be displayed to indicate a game outcome in association with color characteristics. In an embodiment, a color of light is associated with a particular game symbol.
摘要:
A gaming device repetitively generating an outcome display, for each play, is positioned relative to a companion complementary display. The symbols dominant to a winning outcome, which are displayed after a play, are used to control the characteristic of the complementary display. Several symbols may be displayed to indicate a game outcome in association with color characteristics. In an embodiment, a color of light is associated with a particular game symbol.
摘要:
Aspects of the present disclosure present systems, methods, and apparatus for server-based gaming. Embodiments of the disclosure are directed to systems and methods that include gaming system functionality on a host computer that provides such to individual player-operated electronic gaming machines as thin clients in thin-client architecture. Embodiments of the disclosure can provide systems and methods for tracking and/or downloading a downloadable game, and may include royalty calculation functionality for the use of proprietary gaming software at one or more electronic gaming machines.
摘要:
A gaming device and method that can determine and display at least one or more complementary colors or images in non-game symbol areas of the display of the gaming device such as in borders, as a background, or “wallpaper” color or image, based on the characteristics of the game symbols selected, displayed, or to be displayed.