Method and a System for Creating Persistent Augmented Scene Graph Information

    公开(公告)号:US20250046020A1

    公开(公告)日:2025-02-06

    申请号:US18363076

    申请日:2023-08-01

    Abstract: Embodiments relate to a technique for creating persistent augmented scene graph information by a computing system comprising a scene graph. A plurality of real-world scene graphs of a physical environment are obtained from one or more computing devices. A plurality of objects are detected from the plurality of real-world scene graphs. For each object and between each object, object data including geometrical information, positional information, semantic information, and state information of each object within the real-world scene graphs from different points of view are determined. Composite object data of each object is created based on the object data. The composite object data of each object is mapped to the scene graph, and a scene graph information is created. The scene graph information is updated to each one or more computing devices, and the scene graph information corresponds to a full view of the physical environment.

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