Abstract:
The present application relates generally to a projection system and method for projecting content onto a moving performer. In one embodiment, the system includes a projector that projects light onto the performer, a position sensor, such as a camera and/or depth sensor that captures position information about the performer, and a computer that modifies original content based on the position information of the performer. The computer uses the position information to generate a mask, such as a silhouette, of the performer, and then modifies the original content based on the mask of the performer. The modified content is then projected by the projector onto the performer.
Abstract:
An interactive system adapted for lean-based control of ride or video game experiences. The system includes a vehicle seat and a motion base with a vehicle base upon which the vehicle seat is mounted. The system includes an actuator assembly moving the vehicle base and seat. A control system interprets sensor input signals and generates control signals to operate the actuator assembly to move the vehicle base and seat. Force sensors positioned in the vehicle seat sense forces applied by the passenger to the vehicle seat and transmit sensor data signals to the control system. The control signals operating the driver assembly are generated based on the sensor data, which is output from left and right sensors provided in a bench of the vehicle seat as well as in a front and a back support to provide X and Y-axis values based on passenger leaning in the vehicle seat.
Abstract:
The present application relates generally to a projection system and method for projecting content onto a moving performer. In one embodiment, the system includes a projector that projects light onto the performer, a position sensor, such as a camera and/or depth sensor that captures position information about the performer, and a computer that modifies original content based on the position information of the performer. The computer uses the position information to generate a mask, such as a silhouette, of the performer, and then modifies the original content based on the mask of the performer. The modified content is then projected by the projector onto the performer.