System for stabilizing an object to control tipping during omnidirectional movement

    公开(公告)号:US10732197B2

    公开(公告)日:2020-08-04

    申请号:US16135952

    申请日:2018-09-19

    Abstract: A system configured for stabilizing or balancing objects in an upright state. The system includes a motion system with an upper support surface for receiving an object that is positionable in a vertical state. The system includes a sensor assembly with at least one sensor generating sensor data by tracking at least one of three dimensional (3D) position and angular movement for the object. The system includes a controller with a stabilizing module to process the sensor data to determine when the object is tipping from the vertical state, and, in response to the tipping away of the object from the vertical state, the stabilizing module generates control signals to modify operations of the motion system to move at least a portion of the upper support surface in contact with a lower contact surface of the object through stabilizing movements, whereby the object remains balanced in the vertical state.

    Robot with inertia shifting assembly providing spin control during flight

    公开(公告)号:US10606282B2

    公开(公告)日:2020-03-31

    申请号:US15719847

    申请日:2017-09-29

    Abstract: A robot configured to provide accurate control over the rate of spin or rotation of the robot. To control the rate of spin, the robot includes an inertia shifting (or moving) assembly positioned within the robot's body so that the robot can land on a surface with a target orientation and “stick the landing” of a gymnastic maneuver. The inertia shifting assembly includes sensors that allow the distance from the landing surface (or height) to be determined and that allow other parameters useful in controlling the robot to be calculated such as present orientation. In one embodiment, the sensors include an inertial measurement unit (IMU) and a laser range finder, and a controller processes their outputs to estimate orientation and angular velocity. The controller selects the right point of the flight to operate a drive mechanism in the inertia shifting assembly to achieve a targeted orientation.

    System for introducing physical experiences into virtual reality (VR) worlds

    公开(公告)号:US10362299B1

    公开(公告)日:2019-07-23

    申请号:US15688375

    申请日:2017-08-28

    Abstract: A system for providing a user of a virtual reality (VR) system with physical interactions with an object in the real world or in the surrounding physical space while they are concurrently interacting in the virtual world with a corresponding virtual object. The real world object is dynamic with the system including a physical interaction system that includes a robot with a manipulator for moving, positioning, and/or orienting the real world object so as to move it into contact with the user. For example, the physical object is moved into contact with a tracked body part of the user, such as a hand, a tracked contact surface on the user's body, and so on, at a time that is accurately synchronized with a time of an interaction event occurring in the virtual world being created by the VR system.

    Robotic bouncing ball
    4.
    发明授权

    公开(公告)号:US10092850B1

    公开(公告)日:2018-10-09

    申请号:US15648174

    申请日:2017-07-12

    Abstract: A robot with an elastic, spherically-shaped body with controlled bouncing locomotion. This robot may be called “a robotic bouncing ball.” The robotic bouncing ball can be used to provide a new class of robotic characters that are ball-like, and these new robotic characters bounce in place and from one location to another. The spherical body will typically be formed with a thin wall of elastic material such as a rubber or the like, and a drive or actuator assembly along with a local controller and a power source are positioned in the interior space of the hollow body. The controller controls the drive assembly to cause the spherical body to bounce up and down vertically and to provide horizontal/lateral movement of the spherical body through the applications of deforming and/or reforming forces on the elastic outer wall.

    Wheel assembly with multi-sphere omniwheels and omnidirectional devices including the wheel assembly
    5.
    发明授权
    Wheel assembly with multi-sphere omniwheels and omnidirectional devices including the wheel assembly 有权
    具有多球全能轮和全方向装置的轮组件,包括车轮组件

    公开(公告)号:US09573416B1

    公开(公告)日:2017-02-21

    申请号:US14920930

    申请日:2015-10-23

    CPC classification number: B60B19/003 B60B19/14

    Abstract: An omniwheel is presented that may be included with additional omniwheels in a wheel assembly, which can be used in nearly any omnidirectional device such as a robot, a park ride or other vehicle, and the like. The omniwheel includes a wheel support or frame, and a first roller pivotally supported on the wheel support. Further, the omniwheel includes a second roller pivotally supported on the wheel support. The first and second rollers are each generally spherical in shape and have equal outer diameters. The first and second rollers each has a pair of recessed contact surfaces at opposite poles. Each of the first and second rollers is supported in the wheel support for freewheeling about a rotation axis passing through the opposite poles, and the first and second rollers are oriented in the wheel support to have their rotation axes offset relative to each other by an offset angle.

    Abstract translation: 提出了可以在车轮组件中附加的全向轮包括的全向轮,其可以用于几乎任何全方位装置,例如机器人,公园骑行或其他车辆等。 全向轮包括车轮支撑件或框架,以及枢转地支撑在车轮支撑件上的第一辊。 此外,全向轮包括枢转地支撑在车轮支撑件上的第二辊。 第一和第二辊各自大致为球形,外径相等。 第一和第二辊各自在相对的极处具有一对凹入的接触表面。 第一和第二辊中的每一个被支撑在车轮支撑件中,用于围绕通过相对的极的旋转轴线自由循环,并且第一和第二辊定向在车轮支撑件中以使其旋转轴线相对于彼此偏移偏移 角度。

    Hypercatching in virtual reality (VR) system

    公开(公告)号:US10139899B1

    公开(公告)日:2018-11-27

    申请号:US15827011

    申请日:2017-11-30

    Abstract: A system designed to provide a dynamic physical interaction for a user during a virtual reality (VR) experience in a VR experience space. The system includes a VR system having a headset with a display screen and a VR rendering module generating a video output, and the display screen displays an image of a virtual world using the video output. The system includes an object delivery system delivering a physical object into the VR experience space to move toward or near to the user wearing the headset. The system includes, in the VR system, an interaction module generating a predicted trajectory for the physical object in the VR experience space. The image of the virtual world includes a virtual object corresponding to the physical object, and the image of the virtual object follows a virtual object trajectory in the virtual world differing from the predicted trajectory for the physical object.

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