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公开(公告)号:US20120319972A1
公开(公告)日:2012-12-20
申请号:US13524752
申请日:2012-06-15
申请人: EDWARD TSE , MARK FLETCHER , NEAL HANEBURY WILDING , SEAN THOMPSON , DEREK TSE , MICHAEL ANDREW STRILCHUK , HAROLD GILL , DAVID MARTIN , KATHRYN ROUNDING , ALAN PETER BOYKIW , MICHAEL BOYLE , MIN XIN
发明人: EDWARD TSE , MARK FLETCHER , NEAL HANEBURY WILDING , SEAN THOMPSON , DEREK TSE , MICHAEL ANDREW STRILCHUK , HAROLD GILL , DAVID MARTIN , KATHRYN ROUNDING , ALAN PETER BOYKIW , MICHAEL BOYLE , MIN XIN
IPC分类号: G06F3/041
CPC分类号: G06F3/042 , G06F1/3262 , G06F2203/04106
摘要: An interactive input system comprises an interactive surface; at least one proximity sensor in proximity with the interactive surface and generating output signifying user proximity to the interactive surface; and processing structure configured to process user input generated in response to user interaction with said interaction input system and output from the at least one proximity sensor, said processing structure controlling interactive input system operation based upon at least one of said user input and proximity sensor output.
摘要翻译: 交互式输入系统包括交互式表面; 至少一个靠近所述交互表面的接近传感器,并且产生表示用户接近所述交互表面的输出; 以及处理结构,被配置为处理响应于与所述交互输入系统的用户交互而产生的用户输入并从所述至少一个接近传感器输出,所述处理结构基于所述用户输入和接近传感器输出中的至少一个来控制交互式输入系统操作 。
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公开(公告)号:US20120223909A1
公开(公告)日:2012-09-06
申请号:US13038810
申请日:2011-03-02
CPC分类号: G06F3/017 , G06F3/0304
摘要: A three-dimensional (3D) interactive input system comprises a holographic image generator defining an enclosed space to accommodate a 3D object and configured to generate a holographic image of the 3D object that appears adjacent an input region of the holographic image generator. A projection unit is configured to project image data onto the 3D object, the image data projected onto the 3D object appearing on the holographic image. A sensing unit is configured to detect user proximity to the input region. Processing structure is configured to process sensing unit output and in response, update image data projected by the projection unit.
摘要翻译: 三维(3D)交互式输入系统包括全息图像生成器,其限定用于容纳3D对象的封闭空间并且被配置为生成邻近全息图像生成器的输入区域出现的3D对象的全息图像。 投影单元被配置为将图像数据投影到3D对象上,图像数据投影到出现在全息图像上的3D对象上。 感测单元被配置为检测用户对输入区域的接近度。 处理结构被配置为处理感测单元输出并且作为响应,更新由投影单元投影的图像数据。
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公开(公告)号:US20120249422A1
公开(公告)日:2012-10-04
申请号:US13077613
申请日:2011-03-31
申请人: EDWARD TSE , MICHAEL ROUNDING , DAN GREENBLATT , DAVID HOLMGREN
发明人: EDWARD TSE , MICHAEL ROUNDING , DAN GREENBLATT , DAVID HOLMGREN
IPC分类号: G09G5/08
CPC分类号: G06F3/017 , G06F3/0304
摘要: An interactive input system comprises an interactive surface, an illumination source projecting light onto the interactive surface such that a shadow is cast onto the interactive surface when a gesture is made by an object positioned between the illumination source and the interactive surface, at least one imaging device capturing images of a three-dimensional (3D) space in front of the interactive surface, and processing structure processing captured images to detect the shadow and object therein, and determine therefrom whether the gesture was performed within or beyond a threshold distance from the interactive surface and execute a command associated with the gesture.
摘要翻译: 交互式输入系统包括交互表面,照明源将光投射到交互式表面上,使得当由位于照明源和交互表面之间的物体进行手势时,阴影投射到交互式表面上,至少一个成像 设备捕获在交互式表面之前的三维(3D)空间的图像,以及处理结构处理捕获的图像以检测其中的阴影和对象,并从其确定手势是否在超出与交互式的阈值距离之内执行 表面并执行与该手势相关联的命令。
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