System and method for optimizing computational density
    1.
    发明授权
    System and method for optimizing computational density 有权
    用于优化计算密度的系统和方法

    公开(公告)号:US07603573B2

    公开(公告)日:2009-10-13

    申请号:US11585619

    申请日:2006-10-24

    Applicant: Eng Lim Goh

    Inventor: Eng Lim Goh

    CPC classification number: G06F17/5045

    Abstract: A system and method of designing a computer system having a plurality of processors. A computational density is selected for the computer system, wherein the computational density is expressed as a function of a desired computational power for a given volume. A number of processors is selected for used in the computer system and the desired computational power is allocated across the selected number of processors. One or more constraints are selected and a particular processor is designed or selected to meet the allocated processor computational power and the constraint.

    Abstract translation: 一种设计具有多个处理器的计算机系统的系统和方法。 为计算机系统选择计算密度,其中计算密度表示为给定体积的期望计算能力的函数。 选择用于计算机系统中的多个处理器,并且在选定数量的处理器上分配期望的计算能力。 选择一个或多个约束,并且设计或选择特定处理器以满足分配的处理器计算能力和约束。

    Method and apparatus for processing primitive data for potential display on a display device
    2.
    发明授权
    Method and apparatus for processing primitive data for potential display on a display device 有权
    用于处理用于显示装置上的潜在显示的原始数据的方法和装置

    公开(公告)号:US07158132B1

    公开(公告)日:2007-01-02

    申请号:US10715882

    申请日:2003-11-18

    CPC classification number: G06T15/40

    Abstract: A method and apparatus for processing a primitive (for potential display as a part of a graphical image on a display device) cause attribute data to be received by a graphics processor as a function of whether the primitive is capable of being viewable in the graphical image on the display device. Before taking that action, however, the method and apparatus assemble the primitive as a function of its positional data, and then determine if the primitive is capable of being viewable in the graphical image on the display device.

    Abstract translation: 用于处理图元(用于在显示装置上作为图形图像的一部分进行潜在显示)的方法和装置使图形处理器接收属性数据,作为图形能够在图形图像中是否可见的函数 在显示设备上。 然而,在采取该动作之前,该方法和装置根据其位置数据来组合原语,然后确定该图形是否能够在显示装置上的图形图像中可见。

    Primitive culling apparatus and method
    3.
    再颁专利
    Primitive culling apparatus and method 失效
    原始剔除装置及方法

    公开(公告)号:USRE44958E1

    公开(公告)日:2014-06-24

    申请号:US11490505

    申请日:2006-07-20

    CPC classification number: G06T15/40 G06T15/20 G06T17/00 G06T17/20 G06T19/00

    Abstract: A method and apparatus for processing a primitive for potential display on a display device (having a plurality of pixels) determines if the primitive intersects at least a predetermined number of pixel fragments on the display device. The predetermined number is no less than one. The method and apparatus then cull the primitive as a function of whether the primitive intersects at least the predetermined number of pixel fragments. If it is culled, the primitive is not raster processed (i.e., not subjected to raster processing, whether or not complete).

    Abstract translation: 一种用于处理显示设备(具有多个像素)上的潜在显示的图元的方法和装置,确定该图元是否与显示设备上至少预定数量的像素片段相交。 预定数量不小于1。 该方法和装置随着基元是否与至少预定数量的像素片段相交的函数来剔除原语。 如果被剔除,则图元不被光栅处理(即不经过光栅处理,不管是否完成)。

    Primitive culling apparatus and method
    4.
    发明授权
    Primitive culling apparatus and method 失效
    原始剔除装置及方法

    公开(公告)号:US06900818B1

    公开(公告)日:2005-05-31

    申请号:US10716186

    申请日:2003-11-18

    CPC classification number: G06T15/40 G06T15/20 G06T17/00 G06T17/20 G06T19/00

    Abstract: A method and apparatus for processing a primitive for potential display on a display device (having a plurality of pixels) determines if the primitive intersects at least a predetermined number of pixel fragments on the display device. The predetermined number is no less than one. The method and apparatus then cull the primitive as a function of whether the primitive intersects at least the predetermined number of pixel fragments. If it is culled, the primitive is not raster processed (i.e., not subjected to raster processing, whether or not complete).

    Abstract translation: 一种用于处理显示设备(具有多个像素)上的潜在显示的图元的方法和装置,确定该图元是否与显示设备上至少预定数量的像素片段相交。 预定数量不少于一个。 该方法和装置随着基元是否与至少预定数量的像素片段相交的函数来剔除原语。 如果被剔除,则图元不被光栅处理(即不经过光栅处理,不管是否完成)。

    Four-dimensional graphical user interface
    5.
    发明授权
    Four-dimensional graphical user interface 失效
    四维图形用户界面

    公开(公告)号:US5678015A

    公开(公告)日:1997-10-14

    申请号:US522953

    申请日:1995-09-01

    Applicant: Eng Lim Goh

    Inventor: Eng Lim Goh

    CPC classification number: G06F3/04815 G06F2203/04802 G06F2203/04804

    Abstract: A computer-based system and method for displaying a workspace of greater effective area than that of the display screen using a four-dimensional graphical user interface employing real-time texture mapping. According to the present invention, the user selects a number of workspaces to be displayed. Each selected workspaces is then texture mapped to a polygonal surface. Then the surfaces are displayed at orientations to form a polyhedron with a workspace on each face. Each face may be translucent, so that workspaces otherwise hidden by that face are visible. The polyhedron rotates under the user's control so that each face is presented to the user. It is this combination of a three-dimensional figure with real-time rotation and texture mapping that gives this "Four-Dimensional Graphical User Interface" its name.

    Abstract translation: 一种基于计算机的系统和方法,用于使用采用实时纹理映射的四维图形用户界面来显示比显示屏幕更有效面积的工作空间。 根据本发明,用户选择要显示的多个工作空间。 然后将每个选定的工作区纹理映射到多边形表面。 然后,这些表面以取向显示,以形成在每个面上具有工作空间的多面体。 每个脸部都可以是半透明的,这样就可以看到那些面孔隐藏的工作空间。 多面体在用户的控制下旋转,使每个脸部呈现给用户。 它是三维图形与实时旋转和纹理映射的组合,给出了这种“四维图形用户界面”的名称。

    System and method for optimizing computational density
    6.
    发明申请
    System and method for optimizing computational density 有权
    用于优化计算密度的系统和方法

    公开(公告)号:US20080155279A1

    公开(公告)日:2008-06-26

    申请号:US11585619

    申请日:2006-10-24

    Applicant: Eng Lim Goh

    Inventor: Eng Lim Goh

    CPC classification number: G06F17/5045

    Abstract: A system and method of designing a computer system having a plurality of processors. A computational density is selected for the computer system, wherein the computational density is expressed as a function of a desired computational power for a given volume. A number of processors is selected for used in the computer system and the desired computational power is allocated across the selected number of processors. One or more constraints are selected and a particular processor is designed or selected to meet the allocated processor computational power and the constraint.

    Abstract translation: 一种设计具有多个处理器的计算机系统的系统和方法。 为计算机系统选择计算密度,其中计算密度表示为给定体积的期望计算能力的函数。 选择用于计算机系统中的多个处理器,并且在选定数量的处理器上分配期望的计算能力。 选择一个或多个约束,并且设计或选择特定处理器以满足分配的处理器计算能力和约束。

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