Abstract:
In one embodiment, a method includes receiving, from a client system associated with a first user of the online social network, an indication of a check-in at a geographical location by the first user, generating multiple reaction-cards based at least in part on the check-in, each reaction-card being associated with a structured query referencing the geographical location, each reaction-card including one or more search results matching the structured query associated with the reaction-card. The method also includes sending, to the client system, in response to receiving the indication of the check-in, instructions for presenting one or more of the reaction-cards, wherein the reaction-cards are presented in ranked order based on a relevance of the structured query associated with the respective reaction-card to the geographic location.
Abstract:
In one embodiment, a method includes accessing a social graph by a social-networking system. The social graph includes a plurality of nodes and a plurality of edges connecting the nodes. The social-networking system may receive a trigger action from a first user. In response to the trigger action, the social-networking system may generate reaction-cards based at least in part on the trigger action where each reaction-card is associated with a structured query referencing nodes and edges of the social graph. The social-networking system may calculate a reaction-card score for each reaction-card, where the reaction-card score is based on a relevance of the structured query associated with the reaction-card to the trigger action and user-engagement factors. The social-networking system may then send each reaction-card having a reaction-card score greater than a threshold reaction-card score to the first user for display on a page currently accessed by the first user.
Abstract:
Systems, methods, and non-transitory computer-readable media can create a loop-enabled patch in a node-based computing environment graphical user interface, the loop-enabled patch comprising a first input field and a second input field. A plurality of first input values are received at the first input field, and a plurality of second input values are received at the second input field. A computing system iterates through the plurality of first input values and the plurality of second input values to automatically create a plurality of object instances based on the plurality of first input values and the plurality of second input values.
Abstract:
Systems, methods, and non-transitory computer-readable media can access an interface through which respective status updates of one or more users of a social networking system are provided, wherein a status update of a user indicates at least an activity and a geographic location corresponding to the activity. A determination is made that a first user has selected an option for setting a status update of the first user. Information from the first user to be used for setting the status update is obtained. The status update for the first user is set based at least in part on the obtained information, wherein the interface is updated to include the status update for the first user.
Abstract:
Systems, methods, and non-transitory computer-readable media can access an interface through which respective status updates of one or more users of a social networking system are provided, wherein a status update of a user indicates at least an activity and a geographic location corresponding to the activity. A determination is made that a first user has selected an option for setting a status update of the first user. Information from the first user to be used for setting the status update is obtained. The status update for the first user is set based at least in part on the obtained information, wherein the interface is updated to include the status update for the first user.
Abstract:
Systems, methods, and non-transitory computer-readable media can create a loop-enabled patch in a node-based computing environment graphical user interface, the loop-enabled patch comprising a first input field and a second input field. A plurality of first input values are received at the first input field, and a plurality of second input values are received at the second input field. A computing system iterates through the plurality of first input values and the plurality of second input values to automatically create a plurality of object instances based on the plurality of first input values and the plurality of second input values.
Abstract:
In one embodiment, a method includes accessing a social graph by a social-networking system. The social graph includes a plurality of nodes and a plurality of edges connecting the nodes. The social-networking system may receive a trigger action from a first user. In response to the trigger action, the social-networking system may generate reaction-cards based at least in part on the trigger action where each reaction-card is associated with a structured query referencing nodes and edges of the social graph. The social-networking system may calculate a reaction-card score for each reaction-card, where the reaction-card score is based on a relevance of the structured query associated with the reaction-card to the trigger action and user-engagement factors. The social-networking system may then send each reaction-card having a reaction-card score greater than a threshold reaction-card score to the first user for display on a page currently accessed by the first user.