Abstract:
A method is provided for sharing a media content displayed in a window of the touch input interface of a first electronic device with at least one second electronic device. The first electronic device includes a processor controlling the touch input interface. The method is carried out by the processor and includes the acts of enabling the displacement of the window responsive to the capture of a first touch input indicative of the initiation of the transfer, capturing a continuous touch input across the interface from an initial position in the window, displacing the window with each additional touch input of the continuous touch input, and sending an activation message that the media content is to be played on the second device when determining that the window is within a given distance of a virtual representation of the second electronic device on the interface.
Abstract:
A method and device are provided for enabling drag and drop targets of a first object onto one of a plurality of second objects in a graphical user interface (GUI), each object being characterized by a respective size. The method includes receiving a drag input on the first object, determining one or more second objects onto which the first object may is likely to be dropped using at least the received drag input, and altering the size of the first object based on the determined one or more second objects respective sizes.
Abstract:
A method is provided for sharing a media content displayed in a window of the touch input interface of a first electronic device with at least one second electronic device. The first electronic device includes a processor controlling the touch input interface. The method is carried out by the processor and includes the acts of enabling the displacement of the window responsive to the capture of a first touch input indicative of the initiation of the transfer, capturing a continuous touch input across the interface from an initial position in the window, displacing the window with each additional touch input of the continuous touch input, and sending an activation message that the media content is to be played on the second device when determining that the window is within a given distance of a virtual representation of the second electronic device on the interface.
Abstract:
A method and device are provided for enabling drag and drop targets of a first object onto one of a plurality of second objects in a graphical user interface (GUI), each object being characterized by a respective size. The method includes receiving a drag input on the first object, determining one or more second objects onto which the first object may is likely to be dropped using at least the received drag input, and altering the size of the first object based on the determined one or more second objects respective sizes.
Abstract:
A method and apparatus are provided for indicating drag and drop targets for a first object among a plurality of second objects in a graphical user interface (GUI). The method includes rendering with a first rendering mode a first group of second objects within the GUI onto which a selected first object is likely to be dropped, rendering with a second rendering mode distinct from the first rendering mode a second group of second objects, the second group consisting of the remaining second objects, receiving a drag input on the first object, and updating the groups based at least upon an updated position of the first object derived from the received drag input.