Graphics processing method and related apparatus, and device for unidirectionally transmitting calling information of a graphics API to a client

    公开(公告)号:US11189003B2

    公开(公告)日:2021-11-30

    申请号:US16854929

    申请日:2020-04-22

    Abstract: This application discloses a graphics processing method and related apparatus, and a device. The method includes: obtaining a first drawing instruction that is initiated by an application program and that corresponds to a first graphics API; calling a first graphics API in a first graphics library according to the first drawing instruction to execute the first drawing instruction, and sending a first processing notification to the application program; generating calling information of the first graphics API; and sending the calling information of the first graphics API to the client. According to the foregoing solutions, the server unidirectionally transmits calling information of a graphics API to the client, so that a requirement for a network latency can be reduced, and proper running of the application program on the server can be ensured in a disconnected network, thereby improving user experience.

    GRAPHICS PROCESSING METHOD AND RELATED APPARATUS, AND DEVICE

    公开(公告)号:US20200250790A1

    公开(公告)日:2020-08-06

    申请号:US16854929

    申请日:2020-04-22

    Abstract: This application discloses a graphics processing method and related apparatus, and a device. The method includes: obtaining a first drawing instruction that is initiated by an application program and that corresponds to a first graphics API; calling a first graphics API in a first graphics library according to the first drawing instruction to execute the first drawing instruction, and sending a first processing notification to the application program; generating calling information of the first graphics API; and sending the calling information of the first graphics API to the client. According to the foregoing solutions, the server unidirectionally transmits calling information of a graphics API to the client, so that a requirement for a network latency can be reduced, and proper running of the application program on the server can be ensured in a disconnected network, thereby improving user experience.

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