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公开(公告)号:US20020160688A1
公开(公告)日:2002-10-31
申请号:US10056676
申请日:2002-01-25
申请人: Hasbro, Inc.
发明人: Jeffrey G. Rehkemper , Peter A. Greenley , Ryan H. Kratz , Nicholas J. Grisolia , Michael M. Kass , Edward Daniel Polanek , Benjamin R. Durbin
IPC分类号: A63H030/00
CPC分类号: A63H17/045 , A63H30/04
摘要: A universal chassis which may be assembled with modular componentry allowing for a play pattern with the user in which modification of the overall construction of the vehicle is encouraged. The modularity is purposely built in to allow users to modify their Battlebot chassis. In operating the configured vehicle, two motors, i.e., left and right, are provided with pulsed controlled operation to facilitate two-speed performance. The ability to transmit/receive IR signals modulated on one or more of multiple carriers facilitates the play pattern with simultaneous operation of multiple vehicles. An impact sensor or the like provides for detecting impacts, and processor control may be used for counting impacts in order to modify the functionality accorded to the user with the universal chassis. The mechanical subassemblies (such as weaponry providing a play pattern as between remote control vehicles operable simultaneously such that overall functionality) may be removed or limited based on collisions or damages taken on by the vehicles.
摘要翻译: 通用底盘可以组合模块化组件,允许与使用者车辆的整体结构的修改的用户的游戏模式。 模块化是专门用于修改其Battlebot机箱的用户。 在配置车辆的操作中,两个电动机,即左,右配备有脉冲控制操作,以便于双速性能。 在多个载波上的一个或多个载波上发送/接收IR信号的能力有利于多个车辆的同时操作的播放模式。 冲击传感器等提供检测冲击,并且可以使用处理器控制来计数冲击,以便通过通用机架修改与用户相符的功能。 基于车辆碰撞或损坏,可以去除或限制机械子组件(例如,提供可同时操作的遥控车辆之间的游戏模式,使得整体功能)的武器装备。