摘要:
Touch interaction with a curved display (e.g., a sphere, a hemisphere, a cylinder, etc.) is enabled through various user interface (UI) features. In an example embodiment, a curved display is monitored to detect a touch input. If a touch input is detected based on the act of monitoring, then one or more locations of the touch input are determined. Responsive to the determined one or more locations of the touch input, at least one user UI feature is implemented. Example UI features include an orb-like invocation gesture feature, a rotation-based dragging feature, a send-to-dark-side interaction feature, and an object representation and manipulation by proxy representation feature.
摘要:
A unique system and method is provided that facilitates pixel-accurate targeting with respect to multi-touch sensitive displays when selecting or viewing content with a cursor. In particular, the system and method can track dual inputs from a primary finger and a secondary finger, for example. The primary finger can control movement of the cursor while the secondary finger can adjust a control-display ratio of the screen. As a result, cursor steering and selection of an assistance mode can be performed at about the same time or concurrently. In addition, the system and method can stabilize a cursor position at a top middle point of a user's finger in order to mitigate clicking errors when making a selection.
摘要:
Touch interaction with a curved display (e.g., a sphere, a hemisphere, a cylinder, etc.) is facilitated by preserving a predetermined orientation for objects. In an example embodiment, a curved display is monitored to detect a touch input on an object. If a touch input on an object is detected based on the monitoring, then one or more locations of the touch input are determined. The object may be manipulated responsive to the determined one or more locations of the touch input. While manipulation of the object is permitted, a predetermined orientation is preserved.
摘要:
Touch interaction with a curved display (e.g., a sphere, a hemisphere, a cylinder, etc.) is enabled through various user interface (UI) features. In an example embodiment, a curved display is monitored to detect a touch input. If a touch input is detected based on the act of monitoring, then one or more locations of the touch input are determined. Responsive to the determined one or more locations of the touch input, at least one user UI feature is implemented. Example UI features include an orb-like invocation gesture feature, a rotation-based dragging feature, a send-to-dark-side interaction feature, and an object representation and manipulation by proxy representation feature.
摘要:
A unique system and method is provided that facilitates pixel-accurate targeting with respect to multi-touch sensitive displays when selecting or viewing content with a cursor. In particular, the system and method can track dual inputs from a primary finger and a secondary finger, for example. The primary finger can control movement of the cursor while the secondary finger can adjust a control-display ratio of the screen. As a result, cursor steering and selection of an assistance mode can be performed at about the same time or concurrently. In addition, the system and method can stabilize a cursor position at a top middle point of a user's finger in order to mitigate clicking errors when making a selection.
摘要:
Touch interaction with a curved display (e.g., a sphere, a hemisphere, a cylinder, etc.) is facilitated by preserving a predetermined orientation for objects. In an example embodiment, a curved display is monitored to detect a touch input on an object. If a touch input on an object is detected based on the monitoring, then one or more locations of the touch input are determined. The object may be manipulated responsive to the determined one or more locations of the touch input. While manipulation of the object is permitted, a predetermined orientation is preserved.
摘要:
A unique system and method is provided that facilitates pixel-accurate targeting with respect to multi-touch sensitive displays when selecting or viewing content with a cursor. In particular, the system and method can track dual inputs from a primary finger and a secondary finger, for example. The primary finger can control movement of the cursor while the secondary finger can adjust a control-display ratio of the screen. As a result, cursor steering and selection of an assistance mode can be performed at about the same time or concurrently. In addition, the system and method can stabilize a cursor position at a top middle point of a user's finger in order to mitigate clicking errors when making a selection.
摘要:
The claimed subject matter provides a system and/or a method that facilitates authentication of a user in a surface computing environment. A device or authentication object can be carried by a user and employed to retain authentication information. An authentication component can obtain the authentication information from the device and analyze the information to verify an identity of the user. A touch input component can ascertain if a touch input is authentication by associating touch input with the user. In addition, authentication information can be employed to establish a secure communications channel for transfer of user data.
摘要:
An interaction management module (IMM) is described for allowing users to engage an interactive surface in a collaborative environment using various input devices, such as keyboard-type devices and mouse-type devices. The IMM displays digital objects on the interactive surface that are associated with the devices in various ways. The digital objects can include input display interfaces, cursors, soft-key input mechanisms, and so on. Further, the IMM provides a mechanism for establishing a frame of reference for governing the placement of each cursor on the interactive surface. Further, the IMM provides a mechanism for allowing users to make a digital copy of a physical article placed on the interactive surface. The IMM also provides a mechanism which duplicates actions taken on the digital copy with respect to the physical article, and vice versa.
摘要:
An interaction system is described which uses a depth camera to capture a depth image of a physical object placed on, or in vicinity to, an interactive surface. The interaction system also uses a video camera to capture a video image of the physical object. The interaction system can then generate a 3D virtual object based on the depth image and video image. The interaction system then uses a 3D projector to project the 3D virtual object back onto the interactive surface, e.g., in a mirrored relationship to the physical object. A user may then capture and manipulate the 3D virtual object in any manner. Further, the user may construct a composite model based on smaller component 3D virtual objects. The interaction system uses a projective texturing technique to present a realistic-looking 3D virtual object on a surface having any geometry.