摘要:
A game software is devised for a user to play the Kung-Ming Chess on a microprocessor-based system having at least a CPU, a memory unit, a screen, and a cursor position control device. In playing the Kung-Ming Chess, the user plays on screen against a deployment selected from a predefined set of deployments stored in the database of the game software. Each deployment is entitled with the name of a particular stratagem originated from Chinese heritage. While playing the Kung-Ming Chess, the game software allows the user to learn these stratagems and related information.