Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award
    1.
    发明授权
    Gaming system and method for providing a progressive award multiple times before resetting the displayed value of the provided progressive award 有权
    游戏系统和方法在重置所提供的逐级奖励的显示值之前多次提供渐进奖励

    公开(公告)号:US09064379B2

    公开(公告)日:2015-06-23

    申请号:US13869458

    申请日:2013-04-24

    Applicant: IGT

    Abstract: In various embodiments, the gaming system and method disclosed herein maintains a progressive award that is associated with a plurality of different progressive award trigger values or progressive award hit values. In such embodiments, the displayed value of the progressive award does not reset to a reset value or reset amount until the displayed value of that progressive award has incremented to each of the plurality of progressive award hit values associated with that progressive award. In these embodiments, the gaming system provides a plurality of displayed incremented values of a progressive award a plurality of times before the displayed value of that progressive award is reset to the reset value. Such a configuration provides that after the gaming system provides a currently displayed value of a progressive award to a player at least a first time, the displayed value of that progressive award continues incrementing from the provided value.

    Abstract translation: 在各种实施例中,本文公开的游戏系统和方法保持与多个不同渐进奖励触发值或渐进奖励命中值相关联的渐进奖励。 在这样的实施例中,渐进奖励的显示值不会重置为复位值或复位量,直到该渐进奖励的显示值增加到与该渐进奖励相关联的多个渐进奖励命中值中的每一个。 在这些实施例中,游戏系统在该渐进式赔偿的显示值被重置为复位值之前,多次提供渐进赔偿的多个显示的递增值。 这样的配置规定,在游戏系统至少在第一时间向游戏者提供渐进奖励的当前显示值之后,该渐进奖励的显示值将从提供的值继续增加。

    Gaming system and method providing a group game having multiple stages
    2.
    发明授权
    Gaming system and method providing a group game having multiple stages 有权
    提供具有多个阶段的组游戏的游戏系统和方法

    公开(公告)号:US09558626B2

    公开(公告)日:2017-01-31

    申请号:US14027911

    申请日:2013-09-16

    Applicant: IGT

    CPC classification number: G07F17/3244 G07F17/323 G07F17/3274

    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing a group game having a same average expected total payback percentage regardless of the number of players participating in the group game. In various embodiments, the gaming system determines or sets one or more characteristics, features, or parameters of the group game based on the number of players participating in the group game such that the average expected total payback percentage of the group game is the same or substantially the same for each play of the group game regardless of the number of players participating in that play of the group game.

    Abstract translation: 本公开的各种实施例提供一种游戏系统和方法,其提供具有相同的平均预期总回收百分比的组游戏,而不管参与组游戏的玩家的数量如何。 在各种实施例中,游戏系统基于参与组游戏的玩家的数量来确定或设置组游戏的一个或多个特征,特征或参数,使得组游戏的平均预期总回收百分比相同或 对于组游戏的每个游戏来说,基本相同,而不管参与该组游戏的该玩法的玩家的数量。

    Gaming system and method for providing a bonus based on number of gaming machines being actively played

    公开(公告)号:US10733841B2

    公开(公告)日:2020-08-04

    申请号:US15046018

    申请日:2016-02-17

    Applicant: IGT

    Abstract: A gaming system includes a controller linked to a plurality of gaming devices. The central server tracks: (i) a quantity of gaming devices being actively played by players, or (ii) a quantity of players actively playing at the gaming devices. The controller determines the players' eligibility for different awards based on the tracked quantity. When the controller tracks a first quantity, the controller provides the active players with an opportunity to win a first award. When the central server tracks a second quantity, the central server provides the active players with an opportunity to win a second award. As the tracked quantity changes, the controller determines or modifies the number of awards available to the players actively playing at the gaming devices.

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