SENSORY INDICATIONS FOR FUTURE GAME EVENTS FOR MULTIPLE PLAYERS OF A WAGERING GAME

    公开(公告)号:US20210049860A1

    公开(公告)日:2021-02-18

    申请号:US16921016

    申请日:2020-07-06

    Applicant: IGT

    Abstract: A computer-implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes a plurality of virtual players. Display data corresponding to the SVE is transmitted to each player device. The data includes user display data that causes a display in the player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the virtual player in the SVE. Sensory feedback data is then transmitted to the plurality of VR devices that causes each VR device to provide a sensory indication associated with the SVE to the respective player. The sensory indication is indicative of a benefit that will be provided to a subset of the plurality of players at a predetermined future time. At the predetermined future time, the benefit is then provided to the subset of the plurality of players.

    SENSORY INDICATIONS FOR FUTURE GAME EVENTS FOR MULTIPLE PLAYERS OF A WAGERING GAME

    公开(公告)号:US20190197819A1

    公开(公告)日:2019-06-27

    申请号:US15851927

    申请日:2017-12-22

    Applicant: IGT

    Abstract: A computer-implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes a plurality of virtual players. Display data corresponding to the SVE is transmitted to each player device. The data includes user display data that causes a display in the player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the virtual player in the SVE. Sensory feedback data is then transmitted to the plurality of VR devices that causes each VR device to provide a sensory indication associated with the SVE to the respective player. The sensory indication is indicative of a benefit that will be provided to a subset of the plurality of players at a predetermined future time. At the predetermined future time, the benefit is then provided to the subset of the plurality of players.

    Sensory indications for future game events for multiple players of a wagering game

    公开(公告)号:US11551506B2

    公开(公告)日:2023-01-10

    申请号:US16921016

    申请日:2020-07-06

    Applicant: IGT

    Abstract: A computer-implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes a plurality of virtual players. Display data corresponding to the SVE is transmitted to each player device. The data includes user display data that causes a display in the player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the virtual player in the SVE. Sensory feedback data is then transmitted to the plurality of VR devices that causes each VR device to provide a sensory indication associated with the SVE to the respective player. The sensory indication is indicative of a benefit that will be provided to a subset of the plurality of players at a predetermined future time. At the predetermined future time, the benefit is then provided to the subset of the plurality of players.

    VIRTUAL SLOT BANK FOR MULTIPLE PLAYERS
    10.
    发明申请

    公开(公告)号:US20190197820A1

    公开(公告)日:2019-06-27

    申请号:US15852401

    申请日:2017-12-22

    Applicant: IGT

    Abstract: A computer implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes multiple virtual electronic wagering game machines (vEGMs), transmitting VR data corresponding to the SVE to a virtual reality (VR) device that is associated with a player. The VR data includes user display data that causes a display in the VR device to render a portion of the SVE based on an orientation of the VR device and a location of the VR device in the SVE. The method includes receiving, from the VR device, tracking information that is generated by multiple sensors that are configured to provide information corresponding to the player, and responsive to receiving the tracking information, transmitting updated VR data that causes the display to display a virtual interaction with one of the vEGMS in the SVE.

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