摘要:
A system and method for acoustic modeling partitions an input 3D spatial model into convex cells, and constructs a cell adjacency data structure representing the neighbor relationships between adjacent cells. For each sound source located in the spatial environment, convex pyramidal beams are traced through the input spatial model via recursive depth-first traversal of the cell-adjacency graph. During beam tracing, a beam tree data structure is constructed to encode propagation paths, which may include specular reflection, transmission, diffuse reflection, and diffraction events, from the source location to regions of the input spatial model. The beam tree data structure is then accessed for real-time computation and auralization of propagation paths to an arbitrary receiver location.