-
公开(公告)号:US6150947A
公开(公告)日:2000-11-21
申请号:US391791
申请日:1999-09-08
Applicant: James Michael Shima
Inventor: James Michael Shima
CPC classification number: A63H5/00 , G10H1/00 , G10H1/32 , G10H2220/135 , G10H2220/201 , G10H2220/395 , G10H2230/055
Abstract: A programmable sound effects device which utilizes a motion-sensitive mechanism for selecting unique sound effects. The device is comprised of an electronic motion-sensitive actuator, a sound effect storage media for storing a plurality of predetermined sound effects, and a playback mechanism for audibly emitting the motion-activated sound effects. This device is designed to be used with amusement and entertainment type products such as toys, games, dolls, and props, with exemplary uses in toy swords, drumsticks, magic wands, and the like. A preferred embodiment is comprised of a unit which is physically incorporated into the handle of a toy sword. As the user moves the toy sword in a predefined manner, the motion-sensitive actuator senses the motion and plays out a plurality of unique sound effects as a function of the user's movements. The motion-detection algorithm which triggers the different sound effects is programmable. In another embodiment, the device is contained within a single housing unit that is worn on the user's body. This embodiment is well suited for many toys, props, games, and the like that do not have any sound effects capability but would benefit from such capability.
Abstract translation: 一种可编程音效装置,其利用运动敏感机制来选择独特的声音效果。 该装置由电子运动敏感致动器,用于存储多个预定声音效果的声音效果存储介质和用于可听发射运动激活声音效果的重放机构组成。 该装置设计用于玩具,游戏,娃娃和道具等娱乐和娱乐类产品,具有玩具剑,鼓槌,魔术棒等的示例用途。 优选实施例由物理上结合到玩具剑的手柄中的单元组成。 当用户以预定的方式移动玩具剑时,运动敏感致动器感测运动,并且根据用户的运动发挥多种独特的声音效果。 触发不同声音效果的运动检测算法是可编程的。 在另一个实施例中,该装置被包含在佩戴在使用者身体上的单个外壳单元内。 该实施例非常适合于不具有任何声音效果但将受益于这种能力的许多玩具,道具,游戏等。