Method and apparatus for outputting outcomes of a gaming device
    7.
    发明授权
    Method and apparatus for outputting outcomes of a gaming device 有权
    用于输出游戏装置的结果的方法和装置

    公开(公告)号:US08162735B2

    公开(公告)日:2012-04-24

    申请号:US11942014

    申请日:2007-11-19

    IPC分类号: G06F17/00

    摘要: In accordance with one or more embodiments, a method for outputting an outcome for a game of a gaming device is presented, wherein the method comprises first outputting an apparent outcome for the game and then outputting an actual outcome for the game. In one or more embodiments, a benefit corresponding to the apparent outcome may not be provided to the player playing the gaming device. For example, a hopper may be prevented from dispensing a payout associated with the apparent outcome. In accordance with one or more embodiments, a character (e.g., an animated character) may be displayed as changing the apparent outcome into the actual outcome.

    摘要翻译: 根据一个或多个实施例,提出了一种用于输出游戏装置的游戏的结果的方法,其中所述方法包括首先输出游戏的明显结果,然后输出游戏的实际结果。 在一个或多个实施例中,可能不向玩游戏装置的玩家提供对应于明显结果的益处。 例如,可以防止料斗分配与明显结果相关联的支付。 根据一个或多个实施例,可以将角色(例如,动画角色)显示为将明显结果改变为实际结果。

    Method and apparatus for outputting apparent and actual outcomes of a gaming device
    8.
    发明授权
    Method and apparatus for outputting apparent and actual outcomes of a gaming device 有权
    用于输出游戏装置的明显和实际结果的方法和装置

    公开(公告)号:US07467999B2

    公开(公告)日:2008-12-23

    申请号:US10328116

    申请日:2002-12-20

    IPC分类号: A63F13/00

    摘要: In accordance with one or more embodiments, a method for outputting an outcome for a game of a gaming device is presented, wherein the method comprises first outputting an apparent outcome for the game and then outputting an actual outcome for the game. In one or more embodiments, a benefit corresponding to the apparent outcome may not be provided to the player playing the gaming device. For example, a hopper may be prevented from dispensing a payout associated with the apparent outcome. In accordance with one or more embodiments, a character (e.g., an animated character) may be displayed as changing the apparent outcome into the actual outcome.

    摘要翻译: 根据一个或多个实施例,提出了一种用于输出游戏装置的游戏的结果的方法,其中所述方法包括首先输出游戏的明显结果,然后输出游戏的实际结果。 在一个或多个实施例中,可能不向玩游戏装置的玩家提供对应于明显结果的益处。 例如,可以防止料斗分配与明显结果相关联的支付。 根据一个或多个实施例,可以将角色(例如,动画角色)显示为将明显结果改变为实际结果。

    Electronic gaming device and method for operating same
    10.
    发明授权
    Electronic gaming device and method for operating same 有权
    电子游戏装置及其操作方法

    公开(公告)号:US07867073B2

    公开(公告)日:2011-01-11

    申请号:US10430021

    申请日:2003-05-05

    IPC分类号: A63F1/00

    CPC分类号: A63F1/00 A63F2001/008

    摘要: A method is provided for facilitating a game of video poker, where a payout may be determined based on aspects of both an initial hand, and a final hand. In one or more embodiments, a payout is determined based on a ranking of an initial hand and a ranking of a final hand. In one or more embodiments, a payout is determined based on cards present in an initial hand and absent from a final hand. In one or more embodiments, a payout is determined based on cards present in a final hand and absent from an initial hand. In one or more embodiments, a payout is determined based on cards present in an initial hand and present in a final hand. In one or more embodiments, a payout is determined based on a probability of generating a final hand from an initial hand. In one or more embodiments, a payout is determined based on an order of cards within an initial hand, final hand, and/or within a set of replacement cards drawn to complete a final hand.

    摘要翻译: 提供一种用于促进视频扑克游戏的方法,其中可以基于初始手和最后一手的方面来确定支付。 在一个或多个实施例中,基于初始手的排名和最后一手的排名确定支付。 在一个或多个实施例中,基于存在于初始手中并且不存在于最终手中的卡来确定支付。 在一个或多个实施例中,基于最后一手中存在的卡并且不存在初始手来确定支付。 在一个或多个实施例中,基于存在于初始手中并存在于最终手中的卡来确定支付。 在一个或多个实施例中,基于从初始手产生最后一手的概率来确定支付。 在一个或多个实施例中,基于初始手,最终手中的卡和/或在完成最后一手的一组替换卡内的卡的顺序来确定支付。