Method, apparatus, and program product for detecting money laundering activities in gaming systems
    1.
    发明授权
    Method, apparatus, and program product for detecting money laundering activities in gaming systems 有权
    用于检测游戏系统中的洗钱活动的方法,设备和程序产品

    公开(公告)号:US07708638B2

    公开(公告)日:2010-05-04

    申请号:US10983021

    申请日:2004-11-05

    IPC分类号: A63F9/24

    摘要: A method for detecting potential money-laundering activities or other illegal activities in the use of a gaming accounting system includes collecting data regarding a player's activity in a gaming system. The gaming system activity data is collected in terms of a gaming activity network, that is, a series of linked activities or events, and/or objects associated with activities or events. In response to a predefined event such as a cash out or credit redemption transaction request initiated by the player, the method includes evaluating the collected data to identify potentially illegal or prohibited activity. In the event illegal activity is indicated, the method includes taking some corrective action such as producing an operator alert to the potential illegal activity.

    摘要翻译: 一种用于在使用游戏会计系统中检测潜在的洗钱活动或其他非法活动的方法包括在游戏系统中收集关于玩家的活动的数据。 根据游戏活动网络(即一系列链接的活动或事件)和/或与活动或事件相关联的对象来收集游戏系统活动数据。 响应于诸如由玩家发起的兑现现金或信用兑换交易请求的预定义事件,该方法包括评估所收集的数据以识别潜在的非法或禁止的活动。 如果指示非法活动,则该方法包括采取一些纠正措施,例如为潜在的非法活动提供操作员警报。

    Progressive gaming system, apparatus and method providing a primary game in conjunction with an independent progressive game
    4.
    发明授权
    Progressive gaming system, apparatus and method providing a primary game in conjunction with an independent progressive game 有权
    逐行游戏系统,装置和方法,提供与独立渐进式游戏相结合的主要游戏

    公开(公告)号:US09378608B2

    公开(公告)日:2016-06-28

    申请号:US12772726

    申请日:2010-05-03

    IPC分类号: G06F17/00 G07F17/32

    CPC分类号: G07F17/32 G07F17/3258

    摘要: A system, apparatus, and method are disclosed that include generating a set of primary game outcomes with each primary game outcome being associated with a result in a primary game. A set of progressive prize bearing outcomes are associated with the set of first game outcomes according to a progressive win frequency rule. Each progressive prize bearing record is associated with a progressive win indicator and a progressive prize. A primary game outcome is determined in response to a game play request by a player. If the primary game outcome is associated with a winning result, the player is provided a corresponding award; independent of the primary game result, if the primary game outcome is associated with one of the progressive prize bearing records, the player is awarded a corresponding progressive prize.

    摘要翻译: 公开了一种系统,装置和方法,其包括生成一组主要游戏结果,其中每个主要游戏结果与主游戏中的结果相关联。 根据渐进式赢球频率规则,一组渐进的奖杯结果与第一场比赛结果的集合相关联。 每个进阶奖杯记录都与渐进胜利指标和渐进奖励相关联。 响应于玩家的游戏播放请求确定主要游戏结果。 如果主要游戏结果与获胜结果相关联,则向玩家提供相应的奖励; 独立于主要游戏结果,如果主要游戏结果与进阶奖励记录之一相关联,则玩家被授予相应的进阶奖品。

    PROGRESSIVE GAMING SYSTEM, APPARATUS AND METHOD PROVIDING A PRIMARY GAME IN CONJUNCTION WITH AN INDEPENDENT PROGRESSIVE GAME
    5.
    发明申请
    PROGRESSIVE GAMING SYSTEM, APPARATUS AND METHOD PROVIDING A PRIMARY GAME IN CONJUNCTION WITH AN INDEPENDENT PROGRESSIVE GAME 有权
    渐进的游戏系统,设备和方法提供一个主要游戏与独立的进步游戏

    公开(公告)号:US20100216537A1

    公开(公告)日:2010-08-26

    申请号:US12772726

    申请日:2010-05-03

    IPC分类号: A63F9/24

    CPC分类号: G07F17/32 G07F17/3258

    摘要: A system, apparatus, and method are disclosed that include generating a set of primary game outcomes with each primary game outcome being associated with a result in a primary game. A set of progressive prize bearing outcomes are associated with the set of first game outcomes according to a progressive win frequency rule. Each progressive prize bearing record is associated with a progressive win indicator and a progressive prize. A primary game outcome is determined in response to a game play request by a player. If the primary game outcome is associated with a winning result, the player is provided a corresponding award; independent of the primary game result, if the primary game outcome is associated with one of the progressive prize bearing records, the player is awarded a corresponding progressive prize.

    摘要翻译: 公开了一种系统,装置和方法,其包括生成一组主要游戏结果,其中每个主要游戏结果与主游戏中的结果相关联。 根据渐进式赢球频率规则,一组渐进的奖杯结果与第一场比赛结果的集合相关联。 每个进阶奖杯记录都与渐进胜利指标和渐进奖励相关联。 响应于玩家的游戏播放请求确定主要游戏结果。 如果主要游戏结果与获胜结果相关联,则向玩家提供相应的奖励; 独立于主要游戏结果,如果主要游戏结果与进阶奖励记录之一相关联,则玩家被授予相应的进阶奖品。

    Progressive gaming method, apparatus, and program product for lottery-type gaming systems
    6.
    发明授权
    Progressive gaming method, apparatus, and program product for lottery-type gaming systems 有权
    用于彩票式游戏系统的逐行游戏方法,装置和程序产品

    公开(公告)号:US07708639B2

    公开(公告)日:2010-05-04

    申请号:US11008533

    申请日:2004-12-09

    IPC分类号: A63F13/00 G07C15/00

    CPC分类号: G07F17/32 G07F17/3258

    摘要: A progressive gaming method includes producing a set of game records with each game record being associated with a result in a game. Progressive prize bearing records are included in the set of game records according to a progressive win frequency rule. Each progressive prize bearing record is associated with a progressive win indicator and a progressive prize. After producing the game record set, the method includes assigning game records from the game record set to a number of players. Each game record is assigned to a respective player in response to a game play request associated with the respective player. The method also includes awarding a progressive prize to the respective player to whom a progressive prize bearing record is assigned in response to a game play request.

    摘要翻译: 渐进式游戏方法包括产生一组游戏记录,每个游戏记录与游戏结果相关联。 根据渐进式赢球频率规则,进阶奖杯记录包含在游戏记录集中。 每个进阶奖杯记录都与渐进胜利指标和渐进奖励相关联。 在制作游戏记录集之后,该方法包括将游戏记录从游戏记录集分配给多个玩家。 响应于与各个玩家相关联的游戏播放请求,将每个游戏记录分配给相应的玩家。 该方法还包括向响应于游戏播放请求分配渐进奖励记录的相应玩家授予渐进奖励。

    Player action incentive arrangement for gaming systems
    7.
    发明授权
    Player action incentive arrangement for gaming systems 有权
    游戏系统的玩家行动激励安排

    公开(公告)号:US07976375B2

    公开(公告)日:2011-07-12

    申请号:US11967801

    申请日:2007-12-31

    IPC分类号: A63F9/24

    摘要: A processing device measures the time it takes for a player to take some action in a game and bases the award or result in the game for the player at least in part on that measured time. A player receives a more desirable result or outcome for a particular game play in response to a shorter player action time and/or receives a less desirable result or outcome for a particular game play in response to a longer player action time. Providing more desirable results for shorter player action times or less desirable results for longer player action times provides players an incentive that influences them to take the appropriate player actions more quickly.

    摘要翻译: 处理装置测量玩家在游戏中采取某些动作所花费的时间,并至少部分地基于该测量时间将玩家的奖励或结果作为游戏的基础。 响应于较短的游戏者动作时间,玩家接收特定游戏的更理想的结果或结果,和/或响应于较长玩家动作时间而接收到针对特定游戏的较不理想的结果或结果。 为更短的玩家行动时间提供更理想的结果,或者对于较长的玩家行动时间而言,不太理想的结果为玩家提供了激励,从而影响他们更快地采取适当的玩家动作。

    Apparatus, method, and program product for facilitating game play in an electronic lottery game network
    9.
    发明授权
    Apparatus, method, and program product for facilitating game play in an electronic lottery game network 有权
    用于在电子彩票游戏网络中促进游戏的装置,方法和程序产品

    公开(公告)号:US06733385B1

    公开(公告)日:2004-05-11

    申请号:US09503650

    申请日:2000-02-14

    IPC分类号: A63F924

    摘要: At least one pool (22) of game play records (23) is stored at a central processing system (12). Each game play record includes a record index (24) selected from a set of unique index values, each associated with a different result type. A record index (24) associated with a particular game play record (23) is communicated from the central processing system (12) to the player terminal (14) in response to a game play request which a player has entered at the player terminal. The player terminal (14) responds to the received record index (24) by generating display commands using data at the player terminal to produce a graphic representation at the player terminal. This graphic representation is consistent with the result type associated with the index value comprising the particular record index (24) which has been communicated to the player terminal (14).

    摘要翻译: 游戏记录(23)的至少一个游戏池(22)被存储在中央处理系统(12)中。 每个游戏记录包括从一组唯一索引值中选择的记录索引(24),每一个都与不同的结果类型相关联。 响应于玩家在玩家终端输入的游戏请求,将与特定游戏记录(23)相关联的记录索引(24)从中央处理系统(12)传送到玩家终端(14)。 玩家终端(14)通过使用玩家终端的数据产生显示命令来响应所接收的记录索引(24),以在玩家终端产生图形表示。 该图形表示与包括已被传送给玩家终端(14)的特定记录索引(24)的索引值相关联的结果类型一致。