摘要:
A method for detecting potential money-laundering activities or other illegal activities in the use of a gaming accounting system includes collecting data regarding a player's activity in a gaming system. The gaming system activity data is collected in terms of a gaming activity network, that is, a series of linked activities or events, and/or objects associated with activities or events. In response to a predefined event such as a cash out or credit redemption transaction request initiated by the player, the method includes evaluating the collected data to identify potentially illegal or prohibited activity. In the event illegal activity is indicated, the method includes taking some corrective action such as producing an operator alert to the potential illegal activity.
摘要:
A gaming system and method are disclosed that include anonymous and identified player tracking, wherein gaming data is collected over one, two, or more gaming sessions, the data is analyzed to determine whether a selected criterion or selected criteria have been met, and if so, then initiating a response, such as triggering a flag or transmitting a notification to an operator.
摘要:
A gaming system and method are disclosed that include anonymous and identified player tracking, wherein gaming data is collected over one, two, or more gaming sessions, the data is analyzed to determine whether a selected criterion or selected criteria have been met, and if so, then initiating a response, such as triggering a flag or transmitting a notification to an operator.
摘要:
A system, apparatus, and method are disclosed that include generating a set of primary game outcomes with each primary game outcome being associated with a result in a primary game. A set of progressive prize bearing outcomes are associated with the set of first game outcomes according to a progressive win frequency rule. Each progressive prize bearing record is associated with a progressive win indicator and a progressive prize. A primary game outcome is determined in response to a game play request by a player. If the primary game outcome is associated with a winning result, the player is provided a corresponding award; independent of the primary game result, if the primary game outcome is associated with one of the progressive prize bearing records, the player is awarded a corresponding progressive prize.
摘要:
A system, apparatus, and method are disclosed that include generating a set of primary game outcomes with each primary game outcome being associated with a result in a primary game. A set of progressive prize bearing outcomes are associated with the set of first game outcomes according to a progressive win frequency rule. Each progressive prize bearing record is associated with a progressive win indicator and a progressive prize. A primary game outcome is determined in response to a game play request by a player. If the primary game outcome is associated with a winning result, the player is provided a corresponding award; independent of the primary game result, if the primary game outcome is associated with one of the progressive prize bearing records, the player is awarded a corresponding progressive prize.
摘要:
A progressive gaming method includes producing a set of game records with each game record being associated with a result in a game. Progressive prize bearing records are included in the set of game records according to a progressive win frequency rule. Each progressive prize bearing record is associated with a progressive win indicator and a progressive prize. After producing the game record set, the method includes assigning game records from the game record set to a number of players. Each game record is assigned to a respective player in response to a game play request associated with the respective player. The method also includes awarding a progressive prize to the respective player to whom a progressive prize bearing record is assigned in response to a game play request.
摘要:
A processing device measures the time it takes for a player to take some action in a game and bases the award or result in the game for the player at least in part on that measured time. A player receives a more desirable result or outcome for a particular game play in response to a shorter player action time and/or receives a less desirable result or outcome for a particular game play in response to a longer player action time. Providing more desirable results for shorter player action times or less desirable results for longer player action times provides players an incentive that influences them to take the appropriate player actions more quickly.
摘要:
A gaming system is disclosed wherein an outcome probability is determined for each of a number of possible outcomes achievable in a wagering game. Different subsets are then associated with each different prize level in a desired prize distribution. The possible outcomes and their respective probability are assigned or mapped to the different subsets so that the probability of achieving a possible outcome included in a subset comprises a value approximating the desired probability of an award of the prize level with which the subset is associated.
摘要:
At least one pool (22) of game play records (23) is stored at a central processing system (12). Each game play record includes a record index (24) selected from a set of unique index values, each associated with a different result type. A record index (24) associated with a particular game play record (23) is communicated from the central processing system (12) to the player terminal (14) in response to a game play request which a player has entered at the player terminal. The player terminal (14) responds to the received record index (24) by generating display commands using data at the player terminal to produce a graphic representation at the player terminal. This graphic representation is consistent with the result type associated with the index value comprising the particular record index (24) which has been communicated to the player terminal (14).
摘要:
A result represented by a matched bingo card representation is displayed to a player in a bingo-type game through a result representation provided at a suitable player station. Each result representation includes a graphical representation unrelated to the bingo-type game. That is, although the game results are simply bingo game results defined by predetermined patterns of matches between the various card designations and the designation set produced or called for a particular bingo-type game, the game results are displayed to the players with a graphical display including a graphic that is not merely a graphical representation or reproduction of a bingo card.