COPYING AN OBJECT IN AN ANIMATION CREATION APPLICATION
    1.
    发明申请
    COPYING AN OBJECT IN AN ANIMATION CREATION APPLICATION 审中-公开
    在动画制作应用中复制对象

    公开(公告)号:US20130346866A1

    公开(公告)日:2013-12-26

    申请号:US13896278

    申请日:2013-05-16

    IPC分类号: G06F3/0484

    摘要: A first input is received in an animation creation application having a user interface showing a virtual-space area for first objects, and a timeline area for second objects representing events. To generate the first input, a user presses and holds an input control while a cursor is over one of the first or second objects. It is determined whether the input control is held for at least a predefined duration. If so, a copy of the object is assigned to the cursor, and the copy is subsequently pasted at another location in the user interface upon the input control ceasing to be held after the cursor is moved to the other location. If the input control does not remain held for at least the predefined duration the copy of the object is not assigned to the cursor.

    摘要翻译: 在具有显示第一对象的虚拟空间区域的用户界面的动画制作应用程序中接收到第一输入以及表示事件的第二对象的时间线区域。 为了生成第一输入,当光标在第一或第二对象之一上时,用户按下并保持输入控件。 确定输入控制是否保持至少预定义的持续时间。 如果是,则将对象的副本分配给光标,并且在光标移动到另一位置之后,当输入控制停止保持时,副本随后被粘贴在用户界面中的另一位置。 如果输入控件至少保持预定义的持续时间,则对象的副本未分配给光标。