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公开(公告)号:US20070010334A1
公开(公告)日:2007-01-11
申请号:US11530373
申请日:2006-09-08
申请人: Boyd Multerer , Ling Chen , Darren Anderson
发明人: Boyd Multerer , Ling Chen , Darren Anderson
IPC分类号: A63F13/00
CPC分类号: A63F13/71 , A63F13/12 , A63F13/843 , A63F2300/401 , A63F2300/532 , H04L9/3213 , H04L63/0428 , H04L63/062 , H04L63/065
摘要: A console-based multi-user authentication process allows multiple users of a game console to be authenticated together in a single request/reply exchange with an authentication entity. The results of which is the possession of a single ticket that can be used to prove authenticity of multiple authentication principals to one or more online services. Also described is a handshake process that can be used to initially establish an authentication account for each game console, in which the account creation server can trust that a genuine game console is making the request.
摘要翻译: 基于控制台的多用户认证过程允许游戏控制台的多个用户在与身份验证实体的单个请求/回复交换中一起进行身份验证。 其结果是拥有可以用于证明多个认证主体对一个或多个在线服务的真实性的单个票据。 还描述了一种握手过程,其可以用于最初为每个游戏控制台建立认证帐户,其中帐户创建服务器可以相信真正的游戏控制台正在发出请求。
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公开(公告)号:US20060085642A1
公开(公告)日:2006-04-20
申请号:US11290023
申请日:2005-11-30
申请人: Boyd Multerer , Ling Chen , Darren Anderson
发明人: Boyd Multerer , Ling Chen , Darren Anderson
IPC分类号: H04L9/00
CPC分类号: A63F13/71 , A63F13/12 , A63F13/843 , A63F2300/401 , A63F2300/532 , H04L9/3213 , H04L63/0428 , H04L63/062 , H04L63/065
摘要: A console-based multi-user authentication process allows multiple users of a game console to be authenticated together in a single request/reply exchange with an authentication entity. The results of which is the possession of a single ticket that can be used to prove authenticity of multiple authentication principals to one or more online services. Also described is a handshake process that can be used to initially establish an authentication account for each game console, in which the account creation server can trust that a genuine game console is making the request.
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公开(公告)号:US20050129237A1
公开(公告)日:2005-06-16
申请号:US11047176
申请日:2005-01-31
申请人: Boyd Multerer , Ling Chen
发明人: Boyd Multerer , Ling Chen
CPC分类号: A63F13/71 , A63F13/12 , A63F13/335 , G06F21/33 , G06F2221/2129
摘要: An architecture is described to manufacture console-based gaming systems in a manner that allows them to be authenticated to a remote entity for online participation. The architecture involves placing pre-established secrets on the game console during console manufacturing that may be subsequently used to guarantee the authenticity of the game console during registration time.
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公开(公告)号:US20060085641A1
公开(公告)日:2006-04-20
申请号:US11290022
申请日:2005-11-30
申请人: Boyd Multerer , Ling Chen , Darren Anderson
发明人: Boyd Multerer , Ling Chen , Darren Anderson
IPC分类号: H04L9/00
CPC分类号: A63F13/71 , A63F13/12 , A63F13/843 , A63F2300/401 , A63F2300/532 , H04L9/3213 , H04L63/0428 , H04L63/062 , H04L63/065
摘要: A console-based multi-user authentication process allows multiple users of a game console to be authenticated together in a single request/reply exchange with an authentication entity. The results of which is the possession of a single ticket that can be used to prove authenticity of multiple authentication principals to one or more online services. Also described is a handshake process that can be used to initially establish an authentication account for each game console, in which the account creation server can trust that a genuine game console is making the request.
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公开(公告)号:US20060048236A1
公开(公告)日:2006-03-02
申请号:US10931838
申请日:2004-09-01
申请人: Boyd Multerer , Ling Chen
发明人: Boyd Multerer , Ling Chen
CPC分类号: G06F21/121 , G06F2221/2109 , G06F2221/2135 , G06F2221/2137
摘要: The use of software is licensed to a particular user, regardless of the computing device on which the software has been launched. A computing device is logged onto a central service. The central service either directly approves the launching of the software or it provides a code to the computing device, which in turn, unlocks the appropriate software (or features of software) residing on, or being used in conjunction with, the computing device. The approval or unlocking code may be provided after payment or another condition is satisfied. The software is usable on any computing device that is logged onto a central server, via a user's valid account. The central service may unlock the software for the entire time a user is logged in to the central service, or there may be a time limit that the user is able to access the software. Authorization to use the software on any computing device may be granted while the user has a valid account or subscription to the service, or may be limited to a predetermined time period (e.g., a rental period of 30 days).
摘要翻译: 软件的使用被许可给特定用户,而不管软件已经启动的计算设备如何。 计算设备登录到中央服务器。 中央服务机构直接批准启动软件,或者为计算设备提供代码,这又将解锁驻留在计算设备上或与计算设备结合使用的适当的软件(或软件功能)。 批准或解锁代码可以在付款或另一条件满足后提供。 该软件可用于通过用户有效帐户登录到中央服务器的任何计算设备。 中央服务可以在用户登录到中央服务的整个时间解锁软件,或者可能存在用户能够访问软件的时间限制。 在用户拥有有效的帐户或订阅服务的情况下,可以授予在任何计算设备上使用软件的授权,或者可以限制在预定的时间段(例如,30天的租赁期间)。
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公开(公告)号:US20060064761A1
公开(公告)日:2006-03-23
申请号:US10947532
申请日:2004-09-22
申请人: Boyd Multerer , Ling Chen
发明人: Boyd Multerer , Ling Chen
CPC分类号: G06F21/10 , G06F2221/0742
摘要: The use of software is licensed on a particular central processing unit (CPU) residing on a computing device. A code is generated at a central service and provided to a third party publisher, such as a third party website, a vending machine, a retailer, or a phone service provider, for example. The third party publisher then provides the code to a user, who provides it to the computing device, which in turn, unlocks the appropriate software (or features of software) residing on, or being used in conjunction with, the computing device. The unlocking code may be provided to a storage device such as a memory unit that is plugged into or otherwise attached to the computing device running the software, or may be provided to the user who enters the code manually. The unlocking code may unlock the entire software application, or just particular features of the software, such as a higher level of a game or a working version of an application that was otherwise provided as a demo version.
摘要翻译: 使用软件在驻留在计算设备上的特定中央处理单元(CPU)上获得许可。 代码在中央服务处生成并提供给例如第三方网站,自动售货机,零售商或电话服务提供商的第三方发行商。 然后,第三方发行商将代码提供给用户,该用户将其提供给计算设备,该用户进而解锁驻留在计算设备上或与计算设备结合使用的适当的软件(或软件特征)。 可以将解锁代码提供给诸如插入或以其他方式附接到运行软件的计算设备的存储单元的存储设备,或者可以将其提供给手动输入代码的用户。 解锁代码可以解锁整个软件应用程序,或只是软件的特定功能,例如更高级别的游戏或作为演示版本提供的应用程序的工作版本。
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公开(公告)号:US20050129238A1
公开(公告)日:2005-06-16
申请号:US11047177
申请日:2005-01-31
申请人: Boyd Multerer , Ling Chen
发明人: Boyd Multerer , Ling Chen
CPC分类号: A63F13/71 , A63F13/12 , A63F13/335 , G06F21/33 , G06F2221/2129
摘要: An architecture is described to manufacture console-based gaming systems in a manner that allows them to be authenticated to a remote entity for online participation. The architecture involves placing pre-established secrets on the game console during console manufacturing that may be subsequently used to guarantee the authenticity of the game console during registration time.
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公开(公告)号:US20060048132A1
公开(公告)日:2006-03-02
申请号:US10931884
申请日:2004-09-01
申请人: Ling Chen , Boyd Multerer
发明人: Ling Chen , Boyd Multerer
IPC分类号: G06F9/44
CPC分类号: G06F21/121 , G06F21/10 , G06F2221/2109
摘要: Software is licensed for use on a particular computing device, such as a gaming console or a multimedia console. An unlocking code is provided from a distribution service to the computing device (either directly or via a user), which in turn, unlocks the appropriate software or portion of software for use with the associated computing device. The software may reside on a computer-readable medium, such as a CD-ROM or DVD disk, that is being used in conjunction with the computing device. The unlocking code may be provided directly to the user in private (e.g., via email or a mobile phone) or in public (e.g., published on a website). Portions of the software that may be unlocked include a particular level of a game or other features (such as additional characters or weapons), or a working or more advanced version of an application that was otherwise provided as a demo or older version. The unlocking code may be based on a unique identifier of the computing device and an identifier associated with the software seeking to be accessed. Thus, the code may only be used by the computing device having that unique identifier. This prevents unauthorized or unlicensed computing devices from using the software.
摘要翻译: 软件许可在特定的计算设备上使用,如游戏机或多媒体控制台。 从分发服务向计算设备(直接地或经由用户)提供解锁代码,这又解锁相关软件或软件的一部分以与相关联的计算设备一起使用。 软件可以驻留在与计算设备一起使用的诸如CD-ROM或DVD盘的计算机可读介质上。 解锁代码可以私人地(例如,通过电子邮件或移动电话)或公开地(例如,在网站上发布)直接提供给用户。 可以解锁的软件的部分包括特定级别的游戏或其他功能(例如附加字符或武器),或作为演示或旧版本另外提供的应用的工作或更高级版本。 解锁代码可以基于计算设备的唯一标识符和与寻求被访问的软件相关联的标识符。 因此,代码只能由具有该唯一标识符的计算设备使用。 这可以防止未授权或未授权的计算设备使用该软件。
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公开(公告)号:US20050152552A1
公开(公告)日:2005-07-14
申请号:US11047178
申请日:2005-01-31
申请人: Boyd Multerer , Ling Chen
发明人: Boyd Multerer , Ling Chen
CPC分类号: A63F13/71 , A63F13/12 , A63F13/335 , G06F21/33 , G06F2221/2129
摘要: An architecture is described to manufacture console-based gaming systems in a manner that allows them to be authenticated to a remote entity for online participation. The architecture involves placing pre-established secrets on the game console during console manufacturing that may be subsequently used to guarantee the authenticity of the game console during registration time.
摘要翻译: 描述了一种架构来制造基于控制台的游戏系统,使得它们能被认证到远程实体以进行在线参与。 该架构涉及在控制台制造期间将预先建立的秘密放置在游戏机上,随后可以在注册时间期间保证游戏机的真实性。
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