摘要:
A digital content package includes encrypted digital content to be rendered in accordance with a corresponding digital license and is separate and apart from the license. The encrypted digital content is decrypt-able according to a decryption key (KD) obtained from the license. The package also includes a content/package ID that identifies one of the digital content and the package, and license acquisition information including a location of a license provider for providing the license.
摘要:
To obtain a digital license for rendering a piece of digital content, a license requester contacts a license provider and sends a license request. The license provider checks the license request for validity and negotiates with the license requestor terms and conditions for the requested license. The license provider generates the requested license and issues the generated license to the license requestor.
摘要:
An enforcement architecture and method for implementing digital rights management are disclosed. Digital content is distributed from a content server to a computing device of a user and received, and an attempt is made to render the digital content by way of a rendering application. The rendering application invokes a Digital Rights Management (DRM) system, and such DRM system determines whether a right to render the digital content in the manner sought exists based on any digital license stored in the computing device and corresponding to the digital content. If the right does not exist, a digital license that provides such right and that corresponds to the digital content is requested from a license server, and the license server issues the digital license to the DRM system. The computing device receives the issued digital license and stores the received digital license thereon.
摘要:
A digital rights management (DRM) system operates on a computing device and requires a black box for performing decryption and encryption functions. To obtain the black box from a black box server, the DRM system requests such black box from such black box server. The black box server in response generates the black box, where such black box is unique and has a public/private key pair. The black box server then delivers the generated black box to the DRM system and the DRM system installs the delivered black box in such DRM system.
摘要:
A method is disclosed for a device to interdependently validate a digital content package having a piece of digital content in an encrypted form, and a corresponding digital license for rendering the digital content. A first key is derived from a source available to the device, and a first digital signature is obtained from the digital content package. The first key is applied to the first digital signature to validate the first digital signature and the digital content package. A second key is derived based on the first digital signature, and a second digital signature is obtained from the license. The second key is applied to the second digital signature to validate the second digital signature and the license.
摘要:
A method is disclosed for a device to interdependently validate a digital content package having a piece of digital content in an encrypted form, and a corresponding digital license for rendering the digital content. A first key is derived from a source available to the device, and a first digital signature is obtained from the digital content package. The first key is applied to the first digital signature to validate the first digital signature and the digital content package. A second key is derived based on the first digital signature, and a second digital signature is obtained from the license. The second key is applied to the second digital signature to validate the second digital signature and the license.
摘要:
Systems and methods that provide for a virtual reality entertainment system that supplies immersive entertainment and creates a sensation for a user similar to having guests in a remote location to be physically present as virtual guests. Such virtual reality entertainment system can supply a graphic and/or audio; wherein interconnected computers, video and audio processing devices, supply a live interaction between a user and a guest(s). Although guests are only present virtually (e.g., electronically present with other objects/user within the environment) such virtual invitation enables a user and guests to concurrently experience the entertainment together (e.g., a live sporting event, spectator game). In a related aspect, the subject innovation can implement holographic avatars, and a plurality of communication interfaces, to imitate (and/or transform) a relationship between the user and the virtual guests/surrounding environment.
摘要:
Providing services within a network of service providers sharing an authentication service and a set of business rules. A central server receives a first request from a first server to provide a first service to a user via a client without forcing the user to present credentials. In response to the received first request, the central server stores data identifying the first service on the client. The central server further receives a second request from a second server to provide a second service to the user via the client after the user presents the credentials to the second service. After receiving the second request and the presented credentials, the central server allows the user access to the second service. In response to allowing the user access to the second service, the central server further allows the user access to the first service as a result of the stored data.
摘要:
Computer-readable media, systems, and methods for delegated pre-configuration are described. In embodiments, an identification of a user is received. Further, in various embodiments, one or more pre-configuration instructions is received from a delegate. In various embodiments, one or more online service settings is processed in accordance with the one or more pre-configuration instructions. In various other embodiments an online service is presented in accordance with the processed one or more online service settings.
摘要:
A method is disclosed for sending messages such as emails where the sender and receiver in the exchange remain anonymous to each other. The method uses a service, which may for example be an Internet service provider, which acts as an intermediary between a first party and second party to a message. All exchanges between the first and second parties pass through the service, which masks all true identities while ensuring that the message is routed to the proper recipient(s).