Input control for identifying objects
    1.
    发明授权
    Input control for identifying objects 有权
    用于识别物体的输入控制

    公开(公告)号:US07610303B2

    公开(公告)日:2009-10-27

    申请号:US11229151

    申请日:2005-09-16

    IPC分类号: G06F7/00 G06F17/00

    摘要: In a computer system having several application programs, wherein each application program is configured to manage at least one of several object types, a method of identifying objects includes receiving a first input that a user makes under guidance of an input control in a graphical user interface (GUI) to specify 1) a user-selected object type, 2) a user-selected attribute that is associated with the user-selected object type, and 3) a user-selected attribute value for the user-selected attribute. The method includes executing a search in the computer system for any objects corresponding to the first input. The method includes initiating a first application program that is configured to manage objects of the user-selected object type, wherein the first application program presents a result of the search in the GUI. The input control may remain visible with the application, for executing a new search for the same or another object type.

    摘要翻译: 在具有多个应用程序的计算机系统中,其中每个应用程序被配置为管理几个对象类型中的至少一个,识别对象的方法包括在图形用户界面中接收用户在输入控件的引导下进行的第一输入 (GUI)来指定1)用户选择的对象类型,2)与用户选择的对象类型相关联的用户选择的属性,以及3)用户选择的属性的用户选择的属性值。 该方法包括在计算机系统中执行与第一输入相对应的任何对象的搜索。 该方法包括启动被配置为管理用户选择的对象类型的对象的第一应用程序,其中第一应用程序在GUI中呈现搜索结果。 输入控件可能与应用程序一起保持可见,用于执行相同或另一对象类型的新搜索。

    User interface for presenting object representations
    3.
    发明授权
    User interface for presenting object representations 有权
    用于显示对象表示的用户界面

    公开(公告)号:US07647558B2

    公开(公告)日:2010-01-12

    申请号:US11246924

    申请日:2005-10-07

    IPC分类号: G06F3/048

    CPC分类号: G06F9/451

    摘要: A graphical user interface (GUI) for presenting representations of selected objects in a computer system. The GUI presents an object selected from a collection of objects using a selected visual representation selected from at least first and second visual representations to be initiated using different initiation techniques. A first input control causes the selected object to be presented using another visual representation instead of the selected visual representation. A second input control causes another object to be presented instead of the selected object using any visual configuration that is currently used in presenting the selected object. The first and second input controls may be located in an object header area that remains essentially unchanged when changing between the at least first and second visual representations.

    摘要翻译: 用于在计算机系统中呈现所选对象的表示的图形用户界面(GUI)。 GUI使用从至少第一和第二视觉表示中选择的视觉表示,使用不同的启动技术来启动从对象集合中选择的对象。 第一输入控件使得使用另一视觉表示代替所选择的视觉表示来呈现所选择的对象。 第二输入控件使用当前用于呈现所选择的对象的任何可视配置,使另一对象被呈现而不是所选对象。 第一和第二输入控件可以位于在至少第一和第二视觉表示之间改变时基本上保持不变的对象标题区域中。

    User interface for presenting object representations
    4.
    发明申请
    User interface for presenting object representations 有权
    用于显示对象表示的用户界面

    公开(公告)号:US20060080304A1

    公开(公告)日:2006-04-13

    申请号:US11246924

    申请日:2005-10-07

    IPC分类号: G06F17/30

    CPC分类号: G06F9/451

    摘要: A graphical user interface (GUI) for presenting representations of selected objects in a computer system. The GUI presents an object selected from a collection of objects using a selected visual representation selected from at least first and second visual representations to be initiated using different initiation techniques. A first input control causes the selected object to be presented using another visual representation instead of the selected visual representation. A second input control causes another object to be presented instead of the selected object using any visual configuration that is currently used in presenting the selected object. The first and second input controls may be located in an object header area that remains essentially unchanged when changing between the at least first and second visual representations.

    摘要翻译: 用于在计算机系统中呈现所选对象的表示的图形用户界面(GUI)。 GUI使用从至少第一和第二视觉表示中选择的视觉表示,使用不同的启动技术来启动从对象集合中选择的对象。 第一输入控件使得使用另一视觉表示代替所选择的视觉表示来呈现所选择的对象。 第二输入控件使用当前用于呈现所选择的对象的任何可视配置,使另一对象被呈现而不是所选对象。 第一和第二输入控件可以位于在至少第一和第二视觉表示之间改变时基本上保持不变的对象标题区域中。