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公开(公告)号:US20240193872A1
公开(公告)日:2024-06-13
申请号:US18415053
申请日:2024-01-17
Applicant: Meta Platforms Technologies, LLC
Inventor: Alexandru-Eugen ICHIM , Matthew James ALDERMAN , Alexander SORKINE HORNUNG , Manuel WERLBERGER , Gaurav CHAURASIA , Jan OBERLÄNDER
CPC classification number: G06T19/003 , G06T7/593 , G06T2207/10012
Abstract: In particular embodiments, a computing system may divide at least a portion of a physical space surrounding a user into a plurality of three-dimensional (3D) regions, wherein each of the 3D regions is associated with an area of a plurality of areas in a plane. The system may generate estimated locations of features of objects in the portion of the physical space. Based on the estimated locations, the system may determine an occupancy state of each of the plurality of 3D regions. Then based on the occupancy states of the plurality of 3D regions, the system may determine that one or more of the plurality of areas have respective airspaces that are likely unoccupied by objects.
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公开(公告)号:US20240046590A1
公开(公告)日:2024-02-08
申请号:US18489390
申请日:2023-10-18
Applicant: Meta Platforms Technologies, LLC
Inventor: James Allan BOOTH , Gaurav CHAURASIA , Alexandru-Eugen ICHIM , Alex LOCHER , Gioacchino NORIS , Alexander Sorkine HORNUNG , Manuel WERLBERGER
CPC classification number: G06T19/006 , G06T15/04 , G06T17/20
Abstract: A mixed reality (MR) simulation system includes a console and a head mounted device (HMD). The MR system captures stereoscopic images from a real-world environment using outward-facing stereoscopic cameras mounted to the HMD. The MR system preprocesses the stereoscopic images to maximize contrast and then extracts a set of features from those images, including edges or corners, among others. For each feature, the MR system generates one or more two-dimensional (2D) polylines. Then, the MR system triangulates between 2D polylines found in right side images and corresponding 2D polylines found in left side images to generate a set of 3D polylines. The MR system interpolates between 3D vertices included in the 3D polylines or extrapolates additional 3D vertices, thereby generating a geometric reconstruction of the real-world environment. The MR system may map textures derived from the real-world environment onto the geometric representation faster than the geometric reconstruction is updated.
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