Exclusive Mode Transitions
    1.
    发明公开

    公开(公告)号:US20240331312A1

    公开(公告)日:2024-10-03

    申请号:US18194221

    申请日:2023-03-31

    CPC classification number: G06T19/006

    Abstract: Aspects of the present disclosure are directed to transitioning an artificial reality (XR) experience, of multiple XR experiences, from operating in a shared experience environment to operating in an exclusive mode, where other non-selected XR experiences are hidden or otherwise placed into an inactive state during the transitioning process. When an XR experience operates in the shared experience environment, the XR experience can be limited by or otherwise constrained by one or more rules of the shared experience environment—such as a specified area into which the XR experience can write content. When an XR experience transitions to exclusive mode, the selected XR experience can access resources that are otherwise unavailable to the selected XR experience in the shared experience environment. For example, transitioned XR experience can access a greater amount of processing capacity, display real estate, and/or memory of the XR device.

    Augmented World Environment Model for an Artificial Reality Environment

    公开(公告)号:US20240331278A1

    公开(公告)日:2024-10-03

    申请号:US18194207

    申请日:2023-03-31

    CPC classification number: G06T17/00

    Abstract: Aspects of the present disclosure are directed to providing an augmented world environment model for an artificial reality (XR) environment. Some implementations of the present technology define how experiences will run on an XR system as a hierarchy of entities, including experiences, augments those experiences create, and an exclusive mode in which a particular experience takes control of the entire view. Some implementations can establish a framework for multiple experiences to interface with each other and to run in an XR ecosystem. This can improve upon traditional mobile and desktop operating systems by providing different states optimized for XR, which can include improved utilization of resources on an XR device, such as an XR head-mounted display. Experiences and augments can enter a particular state based on criteria, and can be, based on the state, processed differently by an operating system or provided with particular capabilities.

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