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公开(公告)号:US10159894B2
公开(公告)日:2018-12-25
申请号:US15383386
申请日:2016-12-19
发明人: James William Scott , Haiyan Zhang , Nicolas Villar , Greg Saul , Alexandra Keeley Bunting , Lee Jason Schuneman , Philip Robert Harrison , Jonathan Steven Robinson , Sabina Lopez-Moreno , Simone Rita Thomas , Patrizio Spadoni , Alex Hall , Tariq Adaci , Levi Naess , Sebastien Vandenberghe , Alma Coyolxauhqui Salinas Lopez , Simon Jay Carter
IPC分类号: A63F9/24 , A63F13/235 , A63F13/69 , A63F13/98 , A63F13/245
摘要: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.
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公开(公告)号:US20170100662A1
公开(公告)日:2017-04-13
申请号:US15383386
申请日:2016-12-19
发明人: James William Scott , Haiyan Zhang , Nicolas Villar , Greg Saul , Alexandra Keeley Bunting , Lee Jason Schuneman , Philip Robert Harrison , Jonathan Steven Robinson , Sabina Lopez-Moreno , Simone Rita Thomas , Patrizio Spadoni , Alex Hall , Tariq Adaci , Levi Naess , Sebastien Rene Vandenberghe , Alma Coyolxauhqui Salinas-Lopez , Simon Jay Carter
IPC分类号: A63F13/235 , A63F13/98 , A63F13/69
CPC分类号: A63F13/235 , A63F13/245 , A63F13/69 , A63F13/98
摘要: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.
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公开(公告)号:US20190232158A1
公开(公告)日:2019-08-01
申请号:US16228011
申请日:2018-12-20
发明人: James William Scott , Haiyan Zhang , Nicolas Villar , Greg Saul , Alexandra Keeley Bunting , Lee Jason Schuneman , Philip Robert Harrison , Jonathan Steven Robinson , Sabina Lopez-Moreno , Simone Rita Thomas , Patrizio Spadoni , Alex Hall , Tariq Adaci , Levi Naess , Sebastien Vandenberghe , Alma Coyolxauhqui Salinas Lopez , Simon Jay Carter
IPC分类号: A63F13/235 , A63F13/98 , A63F13/245 , A63F13/69
CPC分类号: A63F13/235 , A63F13/245 , A63F13/69 , A63F13/98
摘要: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.
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公开(公告)号:US09555326B2
公开(公告)日:2017-01-31
申请号:US14204239
申请日:2014-03-11
发明人: James William Scott , Haiyan Zhang , Nicolas Villar , Greg Saul , Alexandra Keeley Bunting , Lee Jason Schuneman , Philip Robert Harrison , Jonathan Steven Robinson , Sabina Lopez-Moreno , Simone Rita Thomas , Patrizio Spadoni , Alex Hall , Tariq Adaci , Levi Naess , Sébastien Vandenberghe , Alma Coyolxauhqui Salinas Lopez , Simon Jay Carter
IPC分类号: A63F9/24 , A63F13/235
CPC分类号: A63F13/235 , A63F13/245 , A63F13/69 , A63F13/98
摘要: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.
摘要翻译: 描述了一种交互式计算机游戏,其与许多物理模块结合使用,用户可以以不同的方式连接在一起以形成相干的物理整体对象。 该游戏通过无线链接从对象接收数据,该数据至少识别哪些模块构成对象的一部分,并且基于所接收的数据来更新游戏。 在游戏中的某个时刻,游戏向用户呈现目标或目标,用户只能通过与由模块形成的物理对象交互来实现。 在一个实施例中,该交互包括重新布置模块或交换模块以形成具有不同视觉外观的对象,移动对象的全部或部分和/或与对象中的模块上的传感器交互。 在用户交互期间,该游戏可以从对象接收进一步的数据。
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