Abstract:
A system, method, and computer program product are provided for shading primitive fragments. A target buffer may be recast when shaded samples that are covered by a primitive fragment are generated at a first shading rate using a first sampling mode, the shaded samples are stored in the target buffer that is associated with the first sampling mode and the first shading rate, a second sampling mode is determined, and the target buffer is associated with the second sampling mode. A sampling mode and/or shading rate may be changed for a primitive. A primitive fragment that is associated with a first sampling mode and a first shading rate is received and a second sampling mode is determined for the primitive fragment. Shaded samples corresponding to the primitive fragment are generated, at a second shading rate, using the second sampling mode and the shaded samples are stored in a target buffer.
Abstract:
A system, method, and computer program product are provided for accessing a queue. The method includes receiving a first request to reserve a data record entry in a queue, updating a queue state block based on the first request, and returning a response to the request. A second request is received to commit the data record entry and the queue state block is updated based on the second request.
Abstract:
A system, method, and computer program product are provided for accessing a queue. The method includes receiving a first request to reserve a data record entry in a queue, updating a queue state block based on the first request, and returning a response to the request. A second request is received to commit the data record entry and the queue state block is updated based on the second request.