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公开(公告)号:US20250095275A1
公开(公告)日:2025-03-20
申请号:US18630480
申请日:2024-04-09
Applicant: NVIDIA Corporation
Inventor: Zian Wang , Tianchang Shen , Jun Gao , Merlin Nimier-David , Thomas Müller-Höhne , Alexander Keller , Sanja Fidler , Zan Gojcic , Nicholas Mark Worth Sharp
Abstract: In various examples, images (e.g., novel views) of an object may be rendered using an optimized number of samples of a 3D representation of the object. The optimized number of the samples may be determined based at least on casting rays into a scene that includes the 3D representation of the object and/or an acceleration data structure corresponding to the object. The acceleration data structure may include features corresponding to characteristics of the object, and the features may be indicative of the number of samples to be obtained from various portions of the 3D representation of the object to render the images. In some examples, the 3D representation may be a neural radiance field that includes, as a neural output, a spatially varying kernel size predicting the characteristics of the object, and the features of the acceleration data structure may be related to the spatially varying kernel size.