METHOD AND SYSTEM FOR PHYSICAL MAPPING IN A VIRTUAL WORLD
    1.
    发明申请
    METHOD AND SYSTEM FOR PHYSICAL MAPPING IN A VIRTUAL WORLD 审中-公开
    虚拟世界中物理映射的方法与系统

    公开(公告)号:US20120192088A1

    公开(公告)日:2012-07-26

    申请号:US13010251

    申请日:2011-01-20

    IPC分类号: G06F3/048

    CPC分类号: G06F3/012 G06F3/011

    摘要: A method and system for capturing user actions in the real world and mapping the users, their actions, and their avatars into a three dimensional virtual environment. Data representing real world users are captured, collected and sent to a virtual proxy bridge, which transforms the data into control signal for avatars, which are then mapped to the virtual environment. The real world avatars move around in parallel with the users in the real world via the use of data capture devices such as radio frequency identification (“RFID”) readers, triangulation or global positioning satellite (“GPS”) systems, and cameras. Real world users can therefore be represented as virtual users, thus removing the distinction between real world users and virtual environment users.

    摘要翻译: 一种用于捕获现实世界中的用户动作并将用户,他们的动作和他们的化身映射到三维虚拟环境中的方法和系统。 代表真实世界用户的数据被捕获,收集并发送到虚拟代理网桥,虚拟代理网桥将数据转换成化身的化身控制信号,然后映射到虚拟环境中。 通过使用诸如射频识别(“RFID”)读取器,三角测量或全球定位卫星(“GPS”)系统和摄像机之类的数据采集设备,现实世界中的化身与现实世界中的用户平行移动。 因此,现实世界用户可以被表示为虚拟用户,从而消除了真实用户和虚拟环境用户之间的区别。