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公开(公告)号:US20150262412A1
公开(公告)日:2015-09-17
申请号:US14593949
申请日:2015-01-09
Applicant: QUALCOMM Incorporated
Inventor: Lukas Gruber , Dieter Schmalstieg , Jonathan Daniel Ventura
CPC classification number: G06T15/50 , G06T19/006
Abstract: Methods for determination of AR lighting with dynamic geometry are disclosed. A camera pose for a first image comprising a plurality of pixels may be determined, where each pixel in the first image comprises a depth value and a color value. The first image may correspond to a portion of a 3D model. A second image may be obtained by projecting the portion of the 3D model into a camera field of view based on the camera pose. A composite image comprising a plurality of composite pixels may be obtained based, in part, on the first image and the second image, where each composite pixel in a subset of the plurality of composite pixels is obtained, based, in part, on a corresponding absolute difference between a depth value of a corresponding pixel in the first image and a depth value of a corresponding pixel in the second image.
Abstract translation: 公开了用动态几何测定AR照明的方法。 可以确定包括多个像素的第一图像的相机姿态,其中第一图像中的每个像素包括深度值和颜色值。 第一图像可以对应于3D模型的一部分。 可以通过基于相机姿态将3D模型的部分投影到相机视场中来获得第二图像。 可以部分地基于第一图像和第二图像获得包括多个复合像素的合成图像,其中获得多个复合像素的子集中的每个复合像素,部分地基于对应的 第一图像中的对应像素的深度值与第二图像中的相应像素的深度值之间的绝对差。