Scene Generating Method and System of Mobile Game
    1.
    发明申请
    Scene Generating Method and System of Mobile Game 审中-公开
    手机游戏场景生成方法与系统

    公开(公告)号:US20080192058A1

    公开(公告)日:2008-08-14

    申请号:US11915254

    申请日:2006-05-19

    IPC分类号: G06F17/00

    摘要: A scene generating method and system of mobile game. The scene generating method of mobile game generates scenes by the scene generating system of mobile game; the system includes at least a scene designing module and a scene storage module. The scene generating method of mobile game includes: setting primitive record in the scene storage module, getting primitive record from the scene storage module to assemble into a scene, converting the assembled scene into scene data corresponding to the scene, and storing the scene data into the scene storage module.

    摘要翻译: 手机游戏的场景生成方法和系统。 移动游戏的场景生成方法由移动游戏的场景生成系统生成场景; 该系统至少包括场景设计模块和场景存储模块。 移动游戏的场景生成方法包括:在场景存储模块中设置原始记录,从场景存储模块获取原始记录,组装成场景,将组合场景转换成与场景相对应的场景数据,并将场景数据存入 场景存储模块。

    Method and server for detecting condition of network communication
    2.
    发明申请
    Method and server for detecting condition of network communication 审中-公开
    用于检测网络通信状况的方法和服务器

    公开(公告)号:US20080147855A1

    公开(公告)日:2008-06-19

    申请号:US12011611

    申请日:2008-01-28

    IPC分类号: G06F15/173

    摘要: The present invention discloses two methods and two servers thereof for detecting condition of network communication. The first method includes: receiving a detecting request for obtaining the condition of network communication between a source client and a destination client; sending the detecting request to the destination client and receiving a detecting response returned from the destination client; returning the detecting response to the source client according to route information of the source client. The second method includes: receiving a detecting request for obtaining the condition of network communication between the source client and a destination client; obtaining the condition of network communication between the server and the corresponding destination client after receiving the detecting request from the source client; and returning the detecting response to the source client. Furthermore, the present invention further provides a procedure of detecting a communication time.

    摘要翻译: 本发明公开了用于检测网络通信状态的两种方法及其两个服务器。 第一种方法包括:接收用于获得源客户端和目的客户端之间的网络通信条件的检测请求; 将所述检测请求发送到所述目的地客户端并接收从所述目的地客户端返回的检测响应; 根据源客户端的路由信息​​,向源客户端返回检测响应。 第二种方法包括:接收用于获得源客户端和目的客户端之间的网络通信条件的检测请求; 从源客户端收到检测请求后,获取服务器与对应目的客户端之间网络通信的条件; 并将检测响应返回给源客户端。 此外,本发明还提供了检测通信时间的过程。

    System of Mobile Online Game and Method for Communicating between Mobile Game Terminals
    3.
    发明申请
    System of Mobile Online Game and Method for Communicating between Mobile Game Terminals 有权
    移动在线游戏系统和移动游戏终端之间通信的方法

    公开(公告)号:US20070265067A1

    公开(公告)日:2007-11-15

    申请号:US11615166

    申请日:2006-12-22

    IPC分类号: A63F9/24

    摘要: An embodiment of the present invention discloses a mobile online game system which includes a first mobile game terminal, a second mobile game terminal and a game platform, and the first mobile game terminal acquires a P2P communication address of the second mobile game terminal from the game platform, creates a P2P connection with the second mobile game terminal, and communicates with the second mobile game terminal via the P2P connection. An embodiment of the present invention discloses as well a method for communicating between mobile game terminals. Because of the adoption of a P2P connection between the mobile game terminals for communicating, the forwarding of data interaction between the mobile game terminals by the game platform in the related art is avoided, so that the rate and efficiency of data interaction between the mobile game terminals are improved, and the data processing burden on the game platform is released.

    摘要翻译: 本发明的实施例公开了一种包括第一移动游戏终端,第二移动游戏终端和游戏平台的移动在线游戏系统,并且第一移动游戏终端从游戏中获取第二移动游戏终端的P2P通信地址 平台,与第二移动游戏终端建立P2P连接,并通过P2P连接与第二移动游戏终端进行通信。 本发明的实施例还公开了一种用于在移动游戏终端之间进行通信的方法。 由于通过用于通信的移动游戏终端之间的P2P连接,避免了相关技术中的游戏平台在移动游戏终端之间转发数据交互,从而使得移动游戏之间的数据交互的速率和效率 终端得到改善,游戏平台的数据处理负担得以释放。

    System of mobile online game and method for communicating between mobile game terminals
    4.
    发明授权
    System of mobile online game and method for communicating between mobile game terminals 有权
    移动在线游戏系统和移动游戏终端之间通信的方法

    公开(公告)号:US08353771B2

    公开(公告)日:2013-01-15

    申请号:US11615166

    申请日:2006-12-22

    摘要: An embodiment of the present invention discloses a mobile online game system which includes a first mobile game terminal, a second mobile game terminal and a game platform, and the first mobile game terminal acquires a P2P communication address of the second mobile game terminal from the game platform, creates a P2P connection with the second mobile game terminal, and communicates with the second mobile game terminal via the P2P connection. An embodiment of the present invention discloses as well a method for communicating between mobile game terminals. Because of the adoption of a P2P connection between the mobile game terminals for communicating, the forwarding of data interaction between the mobile game terminals by the game platform in the related art is avoided, so that the rate and efficiency of data interaction between the mobile game terminals are improved, and the data processing burden on the game platform is released.

    摘要翻译: 本发明的实施例公开了一种包括第一移动游戏终端,第二移动游戏终端和游戏平台的移动在线游戏系统,并且第一移动游戏终端从游戏中获取第二移动游戏终端的P2P通信地址 平台,与第二移动游戏终端建立P2P连接,并通过P2P连接与第二移动游戏终端进行通信。 本发明的实施例还公开了一种用于在移动游戏终端之间进行通信的方法。 由于通过用于通信的移动游戏终端之间的P2P连接,避免了相关技术中的游戏平台在移动游戏终端之间转发数据交互,从而使得移动游戏之间的数据交互的速率和效率 终端得到改善,游戏平台的数据处理负担得以释放。

    System and Method for Renting Virtual Articles
    5.
    发明申请
    System and Method for Renting Virtual Articles 审中-公开
    租用虚拟文章的系统和方法

    公开(公告)号:US20080234038A1

    公开(公告)日:2008-09-25

    申请号:US12133169

    申请日:2008-06-04

    IPC分类号: A63F9/24

    CPC分类号: G06Q30/02

    摘要: A system for renting virtual article includes: a renting control unit, configured to rent a virtual article according to a hiring request, and stop renting the virtual article according to a stop-renting request; a monitoring unit, configured to monitor rented condition of the virtual article, and send the stop-renting request to the renting control unit if a stop-renting criterion is met.

    摘要翻译: 租赁虚拟物品的系统包括:租赁控制单元,被配置为根据招聘请求租用虚拟物品,并根据停止租用请求停止租用虚拟物品; 监视单元,被配置为监视所述虚拟物品的租用状态,并且如果满足停止租赁标准,则将所述停止租赁请求发送到所述租赁控制单元。