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公开(公告)号:US20070060362A1
公开(公告)日:2007-03-15
申请号:US11224902
申请日:2005-09-12
申请人: Randy Osgood , Carmen DiMichele , James Morrow , Harold Robb
发明人: Randy Osgood , Carmen DiMichele , James Morrow , Harold Robb
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , A63F2300/402 , G07F17/3223 , H04L67/38
摘要: A network gaming system includes a distribution server to provide gaming devices with communication with backend servers. The system includes at least one backend server, at least one gaming device, and at least one distribution server, wherein each gaming device is in communication with at least one backend server through at least one distribution server.
摘要翻译: 网络游戏系统包括分发服务器,以向游戏设备提供与后端服务器的通信。 该系统包括至少一个后端服务器,至少一个游戏设备和至少一个分发服务器,其中每个游戏设备通过至少一个分发服务器与至少一个后端服务器通信。
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公开(公告)号:US20050227769A1
公开(公告)日:2005-10-13
申请号:US11092179
申请日:2005-03-28
申请人: James Morrow , Carmen DiMichele , Randy Osgood
发明人: James Morrow , Carmen DiMichele , Randy Osgood
IPC分类号: G06F19/00
CPC分类号: G07F17/3232 , G07F17/32
摘要: A method for managing gaming devices in a networked environment using a computer datastore includes: identifying one or more gaming devices within a network of gaming devices using one or more parameters associated with the gaming devices being identified, sorting one or more gaming devices identified within a network of gaming devices using one or more parameters associated with the gaming devices that were identified, and enabling the identified and sorted gaming devices to be targeted by an additional application/program for a target-specific management activity; thereby managing gaming devices with respect to various parameters that are associated with the gaming devices in the networked environment.
摘要翻译: 一种用于使用计算机数据存储在网络环境中管理游戏设备的方法包括:使用与被识别的游戏设备相关联的一个或多个参数来识别游戏设备的网络内的一个或多个游戏设备,对一个或多个在 使用与被识别的游戏设备相关联的一个或多个参数的游戏设备的网络,以及使得所识别和排序的游戏设备被针对特定目标管理活动的附加应用/程序定位; 从而针对与联网环境中的游戏设备相关联的各种参数来管理游戏设备。
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