-
公开(公告)号:US20190094980A1
公开(公告)日:2019-03-28
申请号:US16134873
申请日:2018-09-18
Applicant: Samsung Electronics Co., Ltd
Inventor: Kachana Raghunatha REDDY , Vanraj VALA , Barath Raj KANDUR RAJA , Mohamed Akram Ulla SHARIFF , Parameswaranath Vadackupurath MANI , Beda Prakash MEHER , Mahender RAMPELLI , Namitha POOJARY , Sujay Srinivasa MURTHY , Amit Arvind MANKIKAR , Balabhaskar VEERANNAGARI , Sreevatsa Dwaraka BHAMIDIPATI , Sanjay GHOSH
Abstract: Disclosed is a method for a social interaction by a robot device. The method includes receiving an input from a user, determining an emotional state of the user by mapping the received input with a set of emotions and dynamically interacting with the user based on the determined emotional state in response to the input. Dynamically interacting with the user includes generating contextual parameters based on the determined emotional state. The method includes determining an action in response to the received input based on the generated contextual parameters and performing the determined action. The method further includes receiving another input from the user in response to the performed action and dynamically updating the mapping of the received input with the set of emotions based on the other input for interacting with the user.
-
公开(公告)号:US20210089175A1
公开(公告)日:2021-03-25
申请号:US17026971
申请日:2020-09-21
Applicant: SAMSUNG ELECTRONICS CO., LTD.
Inventor: Parameswaranath Vadackupurath MANI , Mahender RAMPELLI , Mohamed Akram Ulla SHARIFF , Shankar NATARAJAN , Sreevatsa Dwaraka BHAMIDIPATI , Sujay Srinivasa MURTHY
IPC: G06F3/0482 , G06F3/0484 , G06N20/00 , G06K9/62
Abstract: The present disclosure relates to a method and a layout generation system for generating dynamic User Interface (UI) layout for an electronic device. The method includes identifying one or more operations related to at least one UI element based on a current state of a display screen of the electronic device, calculating a saliency score and an aesthetic score for each of a plurality of grids determined on the display screen, based on the calculated saliency score and the calculated aesthetic score, identifying a plurality of candidate regions, identifying an optimal region from the plurality of candidate regions based on a user interaction score and generating the dynamic UI layout by performing the one or more operations related to the at least one UI element in the optimal region.
-
3.
公开(公告)号:US20230088381A1
公开(公告)日:2023-03-23
申请号:US17946349
申请日:2022-09-16
Applicant: Samsung Electronics Co., Ltd.
IPC: G06N20/00
Abstract: A method and system for learning universal vector representation of concepts in a distributed environment comprising a plurality of edge devices are provided. The method includes obtaining data from one or more sources available at the candidate edge device, determining a plurality of concepts from the obtained data, training on-device artificial intelligence (AI) model locally available at the candidate edge device using the plurality of concepts. The method also includes transmitting the at least one trained on-device AI model to a server and receiving a global AI model for deployment from the server. The method further includes deploying the global AI model for universal vector representation of concepts in the candidate edge device.
-
公开(公告)号:US20220147153A1
公开(公告)日:2022-05-12
申请号:US17646096
申请日:2021-12-27
Applicant: Samsung Electronics Co., Ltd.
Inventor: Kachana Raghunatha REDDY , Vanraj VALA , Barath Raj KANDUR RAJA , Mohamed Akram Ulla SHARIFF , Parameswaranath Vadackupurath MANI , Beda Prakash MEHER , Mahender RAMPELLI , Namitha POOJARY , Sujay Srinivasa MURTHY , Amit Arvind MANKIKAR , Balabhaskar VEERANNAGARI , Sreevatsa Dwaraka BHAMIDIPATI , Sanjay GHOSH
Abstract: Disclosed is a method for a social interaction by a robot device. The method includes receiving an input from a user, determining an emotional state of the user by mapping the received input with a set of emotions and dynamically interacting with the user based on the determined emotional state in response to the input. Dynamically interacting with the user includes generating contextual parameters based on the determined emotional state. The method includes determining an action in response to the received input based on the generated contextual parameters and performing the determined action. The method further includes receiving another input from the user in response to the performed action and dynamically updating the mapping of the received input with the set of emotions based on the other input for interacting with the user.
-
-
-