WAGERING GAME MACHINE WIRELESS KEY
    1.
    发明申请
    WAGERING GAME MACHINE WIRELESS KEY 审中-公开
    WAGERING游戏机无线钥匙

    公开(公告)号:US20100227680A1

    公开(公告)日:2010-09-09

    申请号:US12280012

    申请日:2007-02-20

    IPC分类号: A63F9/24

    摘要: Apparatus, systems, and methods may operate to receive authorization information from a wireless key at a wagering game machine, the machine including a wagering game unit operable to receive a wager in association with a wagering game. Further activities may include granting access to a gaming machine control system included in the wagering game machine in response to receiving the authorization information.

    摘要翻译: 装置,系统和方法可以操作以从投注游戏机处的无线键接收授权信息,该机器包括可投入游戏的投注游戏单元,用于接收下注。 响应于接收到授权信息,进一步的活动可以包括允许访问投注游戏机中包括的游戏机控制系统。

    Wagering game machine with biofeedback-aware game presentation
    2.
    发明授权
    Wagering game machine with biofeedback-aware game presentation 有权
    投注游戏机与生物反馈感知游戏演示

    公开(公告)号:US08298078B2

    公开(公告)日:2012-10-30

    申请号:US11276250

    申请日:2006-02-21

    摘要: A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered, and a biofeedback module operable to track at least one biometric characteristic of a game player. The wagering game is further operable to alter presentation of the wagering game based on changes in the at least one biometric characteristic. A mood enhancement module is operable to provide energy to a wagering game player at a frequency designed to provide a mood enhancing effect.

    摘要翻译: 电脑投注游戏系统包括游戏模块,该游戏模块包括游戏代码,该游戏代码在执行时可操作以进行可以下注货币价值的投注游戏;以及生物反馈模块,其可操作以跟踪游戏玩家的至少一个生物特征。 投注游戏还可操作以基于至少一个生物特征的变化来改变投注游戏的呈现。 情绪增强模块可操作以以设计成提供情绪增强效果的频率向投注玩家提供能量。

    WAGERING GAME MACHINE WITH BIOFEEDBACK-AWARE GAME PRESENTATION
    3.
    发明申请
    WAGERING GAME MACHINE WITH BIOFEEDBACK-AWARE GAME PRESENTATION 有权
    游戏机与生物反馈游戏介绍

    公开(公告)号:US20130072292A1

    公开(公告)日:2013-03-21

    申请号:US13619250

    申请日:2012-09-14

    IPC分类号: G07F17/32

    摘要: A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered, and a biofeedback module operable to track at least one biometric characteristic of a game player. The wagering game is further operable to alter presentation of the wagering game based on changes in the at least one biometric characteristic. A mood enhancement module is operable to provide energy to a wagering game player at a frequency designed to provide a mood enhancing effect.

    摘要翻译: 电脑投注游戏系统包括游戏模块,该游戏模块包括游戏代码,该游戏代码在执行时可操作以进行可以下注货币价值的投注游戏;以及生物反馈模块,其可操作以跟踪游戏玩家的至少一个生物特征。 投注游戏还可操作以基于至少一个生物特征的变化来改变投注游戏的呈现。 情绪增强模块可操作以以设计成提供情绪增强效果的频率向投注玩家提供能量。

    Portable data techniques for gaming devices
    4.
    发明申请
    Portable data techniques for gaming devices 审中-公开
    游戏设备的便携式数据技术

    公开(公告)号:US20060148570A1

    公开(公告)日:2006-07-06

    申请号:US11027290

    申请日:2004-12-30

    申请人: Samuel Leopold

    发明人: Samuel Leopold

    IPC分类号: A63F13/00

    CPC分类号: G07F17/32 G07F17/3234

    摘要: Portable data for gaming devices is presented. Data is downloaded from a first device to a portable device. The data is uploaded from the portable device to a gaming device. In response to the uploaded data, the gaming device presents a portion of the data on a display monitor associated with the gaming device. Alternatively, the gaming device, in response to the uploaded data, produces results data, and the results data is transferred from the gaming device to the portable device.

    摘要翻译: 呈现游戏设备的便携式数据。 数据从第一设备下载到便携式设备。 数据从便携式设备上传到游戏设备。 响应于上传的数据,游戏设备在与游戏设备相关联的显示监视器上呈现数据的一部分。 或者,游戏装置响应于上传的数据产生结果数据,并且将结果数据从游戏装置传送到便携式装置。

    Wagering game machine with biofeedback-aware game presentation
    5.
    发明授权
    Wagering game machine with biofeedback-aware game presentation 有权
    投注游戏机与生物反馈感知游戏演示

    公开(公告)号:US09330523B2

    公开(公告)日:2016-05-03

    申请号:US13619250

    申请日:2012-09-14

    摘要: A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered, and a biofeedback module operable to track at least one biometric characteristic of a game player. The wagering game is further operable to alter presentation of the wagering game based on changes in the at least one biometric characteristic. A mood enhancement module is operable to provide energy to a wagering game player at a frequency designed to provide a mood enhancing effect.

    摘要翻译: 电脑投注游戏系统包括游戏模块,该游戏模块包括游戏代码,该游戏代码在执行时可操作以进行可以下注货币价值的投注游戏;以及生物反馈模块,其可操作以跟踪游戏玩家的至少一个生物特征。 投注游戏还可操作以基于至少一个生物特征的变化来改变投注游戏的呈现。 情绪增强模块可操作以以设计成提供情绪增强效果的频率向投注玩家提供能量。