Object-based 3-dimensional audio service system using preset audio scenes
    8.
    发明授权
    Object-based 3-dimensional audio service system using preset audio scenes 有权
    基于对象的三维音频服务系统使用预设的音频场景

    公开(公告)号:US08705747B2

    公开(公告)日:2014-04-22

    申请号:US12300720

    申请日:2007-05-16

    IPC分类号: H04H20/47

    摘要: Provided are an object-based three dimensional (3-D) audio service system using preset audio scenes and a method thereof. The system and the method are suggested for enabling a user to easily and conveniently watch and listen an object based 3-D audio service by eliminating inconvenience that requires a user to control each of object audio signals of sound sources. The system includes: audio input means for inputting an audio signal; preset audio scene generating means for extracting object audio signals from the audio signal inputted through the audio input means and generating more than one of 3-D audio scene information by arranging the extracted object audio signals in a 3-D space and editing features of each object; and encoding means for encoding and multiplexing the audio signal and the 3-D audio scene information for each object audio signal.

    摘要翻译: 提供了使用预设音频场景的基于对象的三维(3-D)音频服务系统及其方法。 建议使用该系统和方法,以便用户能够通过消除需要用户控制声源的每个对象音频信号的不便,来容易且方便地观看和收听基于对象的3-D音频服务。 该系统包括:用于输入音频信号的音频输入装置; 预置音频场景产生装置,用于从通过音频输入装置输入的音频信号中提取对象音频信号,并通过将提取的对象音频信号排列在3-D空间中并产生多个3-D音频场景信息,并且编辑每个 目的; 以及用于对每个对象音频信号对音频信号和3-D音频场景信息进行编码和多路复用的编码装置。

    System and method for transmitting/receiving object-based audio
    9.
    发明申请
    System and method for transmitting/receiving object-based audio 有权
    用于发送/接收基于对象的音频的系统和方法

    公开(公告)号:US20070101249A1

    公开(公告)日:2007-05-03

    申请号:US11591157

    申请日:2006-11-01

    IPC分类号: G06F17/00 G06F15/00

    CPC分类号: H04S7/30 G06F3/16 H04S2400/11

    摘要: Provided is a system and method for transmitting/receiving an object-based audio. The system includes: a pre-processing unit for receiving an audio signal from diverse sources of outside and creating an object-based audio signal through a pre-processing procedure; an object-based audio editing unit for editing the object-based audio signal from the pre-processing unit and organizing an audio scene; an object-based audio coding unit for coding/multiplexing information on the object-based audio signal and the audio scene from the object-based audio editing unit and creating object-based audio contents; and a transmitting unit for transmitting the object-based audio contents from the object-based audio coding unit.

    摘要翻译: 提供了一种用于发送/接收基于对象的音频的系统和方法。 该系统包括:预处理单元,用于从外部的不同源接收音频信号,并通过预处理过程创建基于对象的音频信号; 基于对象的音频编辑单元,用于从预处理单元编辑基于对象的音频信号并组织音频场景; 基于对象的音频编码单元,用于从基于对象的音频编辑单元对基于对象的音频信号和音频场景的信息进行编码/复用,并创建基于对象的音频内容; 以及发送单元,用于从基于对象的音频编码单元发送基于对象的音频内容。

    OBJECT-BASED 3-DIMENSIONAL AUDIO SERVICE SYSTEM USING PRESET AUDIO SCENES
    10.
    发明申请
    OBJECT-BASED 3-DIMENSIONAL AUDIO SERVICE SYSTEM USING PRESET AUDIO SCENES 有权
    使用预置音频场景的基于对象的三维音频服务系统

    公开(公告)号:US20090147961A1

    公开(公告)日:2009-06-11

    申请号:US12300720

    申请日:2007-05-16

    IPC分类号: H04H20/88

    摘要: Provided are an object-based three dimensional (3-D) audio service system using preset audio scenes and a method thereof. The system and the method are suggested for enabling a user to easily and conveniently watch and listen an object based 3-D audio service by eliminating inconvenience that requires a user to control each of object audio signals of sound sources. The system includes: audio input means for inputting an audio signal; preset audio scene generating means for extracting object audio signals from the audio signal inputted through the audio input means and generating more than one of 3-D audio scene information by arranging the extracted object audio signals in a 3-D space and editing features of each object; and encoding means for encoding and multiplexing the audio signal and the 3-D audio scene information for each object audio signal.

    摘要翻译: 提供了使用预设音频场景的基于对象的三维(3-D)音频服务系统及其方法。 建议使用该系统和方法,以便用户能够通过消除需要用户控制声源的每个对象音频信号的不便,来容易且方便地观看和收听基于对象的3-D音频服务。 该系统包括:用于输入音频信号的音频输入装置; 预设音频场景产生装置,用于从通过音频输入装置输入的音频信号中提取对象音频信号,并通过将提取的对象音频信号排列在3-D空间中并产生多个3-D音频场景信息,并且编辑每个 目的; 以及用于对每个对象音频信号对音频信号和3-D音频场景信息进行编码和多路复用的编码装置。